Tag: Sports Tech

  • SportsSkill: How It’s Revolutionizing the Sports Ecosystem with Performance Tracking and Progress Monitoring

    The global sports technology market is projected to reach USD 53.1 billion by 2030. Within this industry, a new entrant making its mark is SportsSkill. Co-founded by Abhinav Sinha and Chetan Desai, SportsSkill is bridging a key gap in the sports ecosystem. The company provides a tech-driven platform that gives real-time performance insights for athletes, coaches, and parents.

    In this article, explore more about SportsSkill, its founders, business model, funding, challenges, growth, and more.

    SportsSkill – Company Highlights

    Company Name SportsSkill
    Headquarters Pune, Maharashtra, India
    Sector SportsTech
    Founder Abhinav Sinha, Chetan Desai
    Founded 2021
    Website sportsskill.app

    SportsSkill – About
    SportsSkill – Industry
    SportsSkill – Founders
    SportsSkill – Startup Story
    SportsSkill – Mission and Vision
    SportsSkill – Name and Logo
    SportsSkill – Products/Services
    SportsSkill – Business and Revenue Model
    SportsSkill – Launching Company Strategies
    SportsSkill – Customer Growth and Retention Strategies
    SportsSkill – Challenges Faced
    SportsSkill – Funding
    SportsSkill – Growth
    SportsSkill – Future Plans

    SportsSkill – About

    Founded in 2021 by Abhinav Sinha and Chetan Desai, SportsSkill is a tech-driven platform designed to bridge the gap in the sports ecosystem. With decades of experience in squash and tennis, the founders recognized the need for a structured way to track and analyze sports performance. SportsSkill connects athletes, coaches, and parents, offering actionable insights on performance, fitness, nutrition, and mental well-being.

    SportsSkill is designed as a B2B2C platform, ensuring seamless operation for schools, academies, and parents. It’s not just about athletes—it’s about the entire ecosystem.

    The company has received an overwhelming response since its inception. Recently, in rural Maharashtra, they supported a young squash player who has since risen to become one of the top players in India, reinforcing the motivation behind starting the company.

    SportsSkill – Industry

    SportsSkill operates within the rapidly expanding sports technology industry, encompassing innovations to enhance athletic performance, coaching, and fan engagement. As of 2024, the global sports technology market is valued at approximately USD 16.8 billion. It is projected to reach USD 53.1 billion by 2030, growing at a compound annual growth rate (CAGR) of 21.1% during 2024–2030.

    SportsSkill’s target market includes athletes, coaches, educational institutions, and sports academies seeking data-driven tools to improve performance and training methodologies. It aims to capture a significant portion of this burgeoning sector by focusing on user acquisition and engagement metrics.

    Over the next five years, the team at SportsSkill anticipates the sports technology industry will experience substantial growth, driven by advancements in artificial intelligence, wearable technology, and data analytics. These innovations are expected to become integral to training regimens, injury prevention, and fan interaction, leading to widespread adoption across various sports disciplines.

    In alignment with these industry trends, SportsSkill envisions becoming a global leader in sports technology within the next 5–10 years. Its strategic plans include expanding its user base to 5 million across regions such as MENA, the USA, and Europe.


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    SportsSkill – Founders

    Abhinav Sinha (left) and Chetan Desai (right) - SportsSkill Founders
    Abhinav Sinha (left) and Chetan Desai (right) – SportsSkill Founders

    SportsSkill was founded by Abhinav Sinha and Chetan Desai, who shared common interests and met a couple of times in events and tournaments. Their shared passion for sports was the foundation of this partnership. Both of them have been deeply involved in sports for decades—Chetan has over 55 years of experience in tennis, and Abhinav has more than 20 years of experience in squash. Their professional journeys gave them firsthand insight into the gaps in the sports ecosystem, particularly the lack of accessible, data-driven training tools. These shared observations naturally led them to collaborate and start SportsSkill.

    Chetan brings his vast experience in sports and a deep understanding of grassroots challenges. His ability to connect with players and coaches on a fundamental level has been instrumental in shaping the platform. Chetan oversees the sports ecosystem side of the business, focusing on understanding the needs of coaches, athletes, and institutions. He works closely on user engagement and product validation. 

    Abhinav’s background complements Chetan’s background, focusing on operational strategy and product development to ensure the platform delivers measurable impact. He focuses on technology, operations, and scaling the business.

    Together, they drive the strategic direction of the company. They are a small but dedicated team headquartered in Pune. Their passion for sports, innovation, and collaborative approach, along with their focus on the grassroots level, helps them ensure every team member is aligned with their mission to democratize sports technology.

    They prioritize hiring individuals who are not only skilled but also share a passion for sports and technology. Their mindset is simple: hire for attitude and train for skills. Whether it’s developers for their tech platform or community managers working directly with grassroots players, they look for people who understand the transformative power of sports.

    Advisors and Mentors

    SportsSkill benefits from the mentorship and advisory support of KP Balaraj, a seasoned professional with extensive private equity experience and a national-level athlete background. His dual expertise in finance and sports provides invaluable insights, guiding the company’s strategic direction and growth initiatives. His involvement underscores SportsSkill’s credibility and potential within the sports technology sector.

    SportsSkill – Startup Story

    Abhinav Sinha and Chetan Desai have been lifelong athletes—Chetan has over 55 years of experience in tennis, and Abhinav has more than 20 years of experience in squash. Through their experiences, they realized a stark gap in the sports ecosystem. While there’s a structured system for tracking academic performance in schools, sports lack a similar framework. Players, parents, and even coaches didn’t have access to meaningful, data-driven insights to guide their journey. That’s when the idea struck: Why not create a platform that bridges this gap and democratizes sports technology?

    The ideation process was deeply rooted in Abhinav and Chetan’s experiences and observations in India and abroad. They identified the key pain points—lack of performance tracking, insufficient fitness, mental well-being integration, and limited tech adoption in grassroots sports. To validate the idea, they contacted coaches, academies, and parents to understand their challenges. The response was overwhelmingly positive; they were excited about a holistic platform to track an athlete’s progress.

    Prototyping began with a simple framework for SportsSkill. They focused on making the system intuitive and accessible, especially for grassroots players. During this time, they spoke extensively with academies in Pune and Hyderabad and experienced professionals like KP Balaraj, a national-level athlete, who eventually became one of SportsSkill’s key investors. Their feedback validated the concept and gave the co-founders confidence to move forward.

    The initial reactions from those Abhinav and Chetan spoke to were encouraging but also instructive. Many pointed out the need for affordability and seamless integration into existing systems. These insights shaped their approach, ensuring SportsSkill was impactful and accessible to athletes across all levels. The journey from ideation to prototyping has been enriching, and their support and feedback have propelled them to where they are today.


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    SportsSkill – Mission and Vision

    SportsSkill’s vision, both in the short and long term, is deeply rooted in the commitment to democratizing sports technology. The aim is to make it accessible to every athlete, coach, and institution, regardless of their level or location. This long-term commitment is a testament to the belief in the transformative power of sports technology.

    In the short term, by 2025, the company aims to deepen its impact in India and expand into global markets like MENA, the USA, and Europe. This involves scaling the platform, enhancing features like matchplay analysis and performance tracking using big data, and developing products tailored specifically for schools to integrate sports tech into educational systems.

    In the long term, by 2027-28, the team envisions a world where every athlete, whether in a metro city or a remote village, can access advanced training tools, data-driven insights, and personalized coaching. This vision guides their long-term strategy and underscores their commitment to leveling the playing field for talent everywhere.

    At the core of running SportsSkill is a deep belief that sports should be more than just an extracurricular activity—a discipline that shapes lives. SportsSkill’s motto, ‘Believe to Achieve,’ reflects this ethos. It’s not just about training harder; it’s about providing the right tools and insights to empower athletes to unlock their full potential while building a supportive environment for parents, coaches, and schools to nurture this journey.

    SportsSkill Logo
    SportsSkill Logo

    The name SportsSkill was born from the idea of celebrating the diverse and dynamic nature of sports. Every sport demands a unique combination of skills—be it physical, mental, or strategic. From an athlete’s strength and agility to a player’s precision and focus, skills are the building blocks of excellence in sports.

    By combining the words sports and skill, the co-founders created a name that reflects their mission: to highlight the importance of developing, mastering, and celebrating these abilities. It’s simple, memorable, and universal—resonating with athletes, coaches, and enthusiasts alike.

    At its heart, SportsSkill represents more than just the act of playing; it symbolizes growth, discipline, and the relentless pursuit of improvement. It’s a name that encapsulates the spirit of sports and the skills that make them extraordinary.

    SportsSkill – Products/Services

    SportsSkill is a sports technology company that bridges the gap between athletes, coaches, parents, and institutions by providing data-driven tools to enhance performance and overall development in sports. Coaches, parents, and athletes can access performance metrics, track progress over time, and receive actionable recommendations for improvement. The platform also gamifies training with features like SkillCoins to motivate and keep athletes engaged. By integrating elements like fitness, nutrition, mental well-being, and technical skills, SportsSkill offers a 360-degree approach to sports training. Over the next few years, SportsSkill looks to integrate more AI, machine learning, and relevant sensor technology.

    A major gap is the need for more structured data and performance insights in grassroots and amateur sports. Athletes often train in silos without actionable feedback, and parents and coaches struggle to track development. SportsSkill resolves this by centralizing data and providing real-time feedback, enabling smarter training and better talent nurturing. Additionally, it fosters a social environment that promotes knowledge sharing and inspiration through videos and resources tailored for athletes.

    Unique Selling Proposition (USP):

    • Holistic Data Integration: Combines data from various sources—like human intelligence, AI, wearables, sensors, and used inputs—into one intuitive dashboard.
    • Affordability and Accessibility: Low-cost subscription plans make it feasible for grassroots players and schools.
    • Personalization: AI-driven insights tailor training to individual needs, addressing everything from skill improvement to injury prevention.
    • Gamification: Rewards athletes with SkillCoins, encouraging engagement and motivation.
    • Scalable Ecosystem: A B2B2C model connects athletes, schools, academies, and parents, making it suitable for grassroots and professional environments.

    Innovation

    • Technology: Going forward, SportsSkill will employ more AI and machine learning to analyze and interpret data. The platform is designed to integrate seamlessly with emerging tech like smart bands and sensor-equipped gear. The system processes data from multiple sources to provide meaningful, actionable user insights. Big data analytics is also key, enabling predictive insights and long-term tracking. Alongside SportsSkill, they operate Chance2Sports, a nonprofit initiative to identify and nurture talent from underserved regions. This program connects seamlessly with SportsSkill by scouting young talent, providing tools and training, and helping them secure sponsorships.

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    SportsSkill – Business and Revenue Model

    SportsSkill operates on a B2B2C business model, catering to athletes, coaches, schools, and sports academies. The platform integrates seamlessly into existing sports ecosystems to deliver personalized training, performance tracking, and data-driven insights. SportsSkill provides a unified platform for tracking and improving athletic performance. The platform is subscription-based, designed to be affordable and accessible to grassroots players, schools, and institutions. This ensures scalability while keeping the barrier to entry low for users from diverse economic backgrounds.

    Revenue Model

    • Subscription Plans: The core revenue stream comes from low-cost subscriptions, making the platform accessible to users across different demographics.
    • Institution Partnerships: Revenue is also generated through collaborations with sports academies, schools, and organizations that adopt SportsSkill’s technology for their training programs.
    • International Strategic Partnerships: This is another source of revenue generation for SportsSkill.
    • Premium Features: These will soon be available, which will be revenue-generating. 

    SportsSkill – Launching Company Strategies

    Before launching, Abhinav and Chetan validated the POC with several people across all capacities, from the sports angle with established coaches/academies and sportspersons across different sports to established individuals in the corporate sector who viewed the POC from a business and revenue/scalable model. This helped them get the first 100 users as well.

    SportsSkill – Customer Growth and Retention Strategies

    At SportsSkill, the team is thrilled to see significant traction within a short time. Guided by the belief that “Customer is King,” they actively engage with the users, gathering their valuable feedback to ensure they evolve in tandem with the ever-growing demands of the sports community.

    To enhance user engagement and create a dynamic experience, they have incorporated features designed to keep players motivated and immersed:

    • Skill Coins: A rewarding system that gamifies skill development, incentivizing consistent practice and achievements.
    • Challenge Feature: A platform for players to test their abilities, compete with others, and push their limits.

    These sticky features are more than just tools—they reflect SportsSkill’s commitment to building an ecosystem that serves, excites, and empowers the users. As the company grows, the focus remains on innovation, customer satisfaction, and fostering a vibrant community of sports enthusiasts.

    SportsSkill – Challenges Faced

    One of the major challenges the co-founders faced early on was convincing investors and stakeholders about the potential of sports technology. Integrating tech into grassroots and amateur sports was still relatively niche when they started. They met over 50 investors initially, many of whom didn’t fully understand the space or its growth potential. This made fundraising particularly challenging. However, when Abhinav and Chetan connected with KP Balaraj, his dual private equity and sports expertise validated their vision. His insights and eventual investment boosted their confidence and lent credibility to their efforts.

    Another significant challenge was building trust among grassroots players, coaches, and parents unfamiliar with tech-driven training tools. To address this, they focused on creating a simple, user-friendly platform and kept subscription costs low to ensure accessibility. All these efforts were validated when schools and academies across Pune, Hyderabad, and Indore embraced the platform.

    Experimentation and learning have been integral to SportsSkill’s journey. For example, they introduced gamification through SkillCoins to encourage engagement among athletes. This worked well, keeping players motivated and involved. On the other hand, while they initially envisioned a broader geographic expansion, they soon realized the importance of focusing on a few cities first to establish a strong foundation before scaling further.

    Current challenges include scaling the platform, maintaining affordability, and addressing diverse user needs. The sports tech industry in India is still maturing, and while they see growing interest, integrating advanced tools like wearables and AI remains a work in progress. Additionally, ensuring seamless adoption in rural areas requires consistent training and awareness-building among coaches and parents. SportsSkill’s focus remains on solving these issues through innovation and strategic partnerships.

    SportsSkill – Funding

    SportsSkill raised funding from KP Balaraj, a seasoned investor with experience in private equity and sports. While the specific amount, stage, or valuation was not mentioned, this investment played a critical role in validating the company’s vision and scaling its operations.

    The funding has enabled SportsSkill to refine its platform, expand operations to cities like Hyderabad, Baroda, Pune, Indore, and Kolkata, and enhance its grassroots programs such as Chance2Sports. It also provided the resources to build affordable and accessible sports technology tailored to schools and academies.

    SportsSkill – Growth

    SportsSkill's Abhinav with Athletes
    SportsSkill’s Abhinav with Athletes

    SportsSkill is growing steadily, expanding its reach, building partnerships, and offering innovative solutions to transform sports training in India. Its growth can be better understood through the following points:

    Operating Locations:

    SportsSkill is headquartered in Pune, Maharashtra, and has established operations in cities like Hyderabad, Baroda, Indore, and Kolkata, with plans to expand further.

    Userbase and Notable Clients/Partners:

    The platform caters to sports academies, schools, coaches, and players across India. It impacted over 1000 users, focusing on racket sports and expanding into team sports. Key partnerships include collaborations with sports academies and grassroots programs like the Chance to Sports initiative.

    SportsSkill’s success is reflected in its strong user response, including positive feedback from schools, academies, and parents. Its efforts to integrate affordable, AI-driven tools have created significant value in underserved areas.

    Investor Confidence:

    A major milestone in the company’s journey was securing investment from KP Balaraj, whose expertise in private equity and personal background as a national-level athlete validated SportsSkill’s vision and scalability.

    SportsSkill – Future Plans

    Over the next 1-2 years, SportsSkill plans to focus on enhancing its product features and expanding its business footprint. The company aims to integrate big data analytics to improve performance tracking, matchplay insights, and goal setting while also developing specialized features tailored for schools to integrate sports technology into educational systems.

    On the business front, SportsSkill is targeting global markets, including MENA, the USA, and Europe, as part of its broader strategy to reach 5 million users. At the same time, it plans to strengthen its presence in Indian cities and onboard new locations.

    Additionally, grassroots initiatives like Chance2Sports will continue to play a key role in identifying untapped talent, providing advanced training tools, and offering sponsorship opportunities, ensuring holistic growth across all levels of the sports ecosystem.

    FAQs

    What is SportsSkill?

    SportsSkill is a sports technology company that bridges the gap between athletes, coaches, parents, and institutions by providing data-driven tools to enhance performance and overall development in sports.

    Who are the founders of SportsSkill?

    Abhinav Sinha and Chetan Desai are the co-founders of SportsSkill.

    What is the business model of SportsSkill?

    SportsSkill operates on a B2B2C business model, catering to athletes, coaches, schools, and sports academies.

  • Winning With AI: How Technology is Shaping the Sports Industry and Business Growth

    This article has been contributed by Anubhav Srivastava, Head of AI at Stupa Sports Analytics.

    The sports industry, where traditional methods cast a shadow for an extended time, has undergone a significant transformation lately. Technological advancements, particularly artificial intelligence (AI), have disrupted the space with transformative solutions.

    For example in racquet sports such as table tennis, padel, and badminton, AI-driven technologies can track player movements, ball/shuttle speed, type of spin, and other biomechanical data to provide insights for training and strategy. Other specific areas (like VR, Drones, Blockchain, Analytics, etc.) acted as catalysts in reshaping various spheres of sports.

    As time passed, these advancements have become integral in offering unique opportunities for ensuring improved athlete performance, operational efficiencies, enhanced fan experiences, and data-driven decision-making.

    AI plays a crucial role in driving this massive shift as a game changer. Businesses within the sports sector, including startups and established organizations, are poised to take advantage of these innovations to drive growth and engagement.

    The Heightened Demand for Sports Tech Startups
    Attracting Non-Players and Expanding Audiences
    Enhancing Broadcasting and Viewer Experience
    Investment and Venture Capitalist
    Ethical Considerations and Challenges

    The Heightened Demand for Sports Tech Startups

    Leading sports tech companies are spearheading this revolution by leveraging AI’s evolutionary power to unlock new levels of innovation and engagement. These startups are leveraging AI, virtual reality (VR), drones, analytics, and blockchain to address various challenges and opportunities within sports.

    According to industry reports, with these advanced prospects, the global sports technology market, worth USD 21.9 billion in 2022, is expected to be a staggering USD 41.8 billion by 2027. It is also poised to grow at a CAGR of 13.8% from 2022 to 2027.

    The Indian sports tech market is also expected to see significant growth, rising from USD 1.2 billion in 2022 to USD 3.5 billion in 2027. The golf tech segment of the Indian sports tech market is projected to grow even faster, with a CAGR of 25-30% in the coming years. This upsurging growth can be attributed to the increased focus on fan engagement in stadiums, the evolving pressure to improve player experience, and the demand for esports technology adoption.

    Sports tech startups are attracting venture capitalists and investors due to their ability to provide scalable and impactful solutions. They integrate AI and advanced analytics to offer real-time insights, enhance fan engagement, and streamline operations for sports organizations. For instance, these companies are using AI algorithms to create dynamic graphics overlays during live broadcasts, providing fans with immersive visualizations of game data.

    Attracting Non-Players and Expanding Audiences

    One of the key impacts of AI in sports is its ability to attract non-players and expand the audience base. Technologies like VR and interactive content platforms are making sports more accessible and engaging for a broader audience, including those who may not have been traditional sports fans. It includes attracting demographics such as females and older generations, who may have previously felt excluded from the sports narrative.

    Sports tech companies help these audiences to be aware of lesser-known sports by increasing their visibility. People can receive personalized content and immersive experiences, which further helps create an expanded fan base and new revenue streams.

    Significant AI Applications in Sports
    Significant AI Applications in Sports

    Enhancing Broadcasting and Viewer Experience

    AI and technology are revolutionizing sports broadcasting by making it more interactive and engaging for viewers. Advanced AI-driven analytics provide broadcasters with real-time data and insights, which can be integrated into live coverage to enhance the viewing experience. It includes features like instant replays, player performance stats, and predictive analytics that offer deeper insights into the game.

    Furthermore, VR technology is being used to create immersive viewing experiences, allowing fans to feel like they are part of the action. It is particularly significant in the age of over-the-top (OTT) platforms, where consumers demand high-quality, interactive content. Leading sports tech companies are developing white-labeled OTT solutions that integrate AI-driven features, enabling sports organizations to deliver tailored and engaging content to their audiences.


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    Investment and Venture Capitalist

    The burgeoning sports tech sector is attracting significant interest from investors and venture capitalists. IIT-Madras recently announced its plans to provide substantial funding to sports tech startups developing cutting-edge AI and IoT-based products. These startups can secure seed investments of up to INR 5 crores to create innovative solutions incorporating sensors, networks, actuators, and controllers that leverage AI and IoT technologies. Additionally, this program will establish a dedicated sports tech incubator fund within IIT-Madras to foster and accelerate the growth of these entrepreneurial ventures in the sports technology domain.

    The promise of high returns, coupled with the potential for scalable solutions, makes sports tech startups an attractive investment opportunity. These startups are addressing critical pain points in the sports industry (like enhancing athlete performance, improving fan engagement, and optimizing operational efficiency).

    Investors are particularly drawn to the innovative use of AI in sports. From predictive analytics that helps coaches develop winning strategies to VR training programs that simulate real-world scenarios, AI is providing tangible benefits that are driving the industry’s growth. The increasing investment in sports tech is indicative of a broader trend toward the digitization and modernization of sports.

    Ethical Considerations and Challenges

    As technology becomes more integrated into sports, ethical considerations become paramount. Issues such as data privacy, the integrity of sports competitions, and the potential misuse of biometric data need to be addressed. Leading sports tech companies are prioritizing ethical practices by implementing robust data protection measures and promoting transparency in the use of technology.

    Moreover, the rise of online gambling and the availability of real-time player data pose additional ethical challenges. The industry must develop regulations and standards that ensure the responsible use of technology while maintaining the integrity and fairness of sports competitions.

    Final Words

    As the sports industry continues to embrace AI and advanced technologies, the boundaries of what is possible are being pushed further than ever before. From enhancing fan experiences and elevating athlete performance to streamlining operations and unlocking new revenue streams, AI’s impact is profound and far-reaching.

    Looking ahead, the integration of AI and emerging technologies like the Internet of Things (IoT) and blockchain will open up new frontiers in sports tech. Real-time data analysis, predictive analytics, and seamless connectivity will become the norm, enabling sports organizations to make informed decisions, optimize resources, and stay ahead of the competition.

    Moreover, the democratization of AI-powered tools and analytics solutions at the grassroots level holds immense potential. Capturing player performance and match data early in athletes’ careers can establish a comprehensive profile of their development trajectory. It can provide coaches, scouts, and analysts with valuable insights into their strengths, weaknesses, and areas for improvement.


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  • Push Sports: How Is It Revolutionizing Sports Education and Safe Play Across India?

    The Indian sports tech market is expected to grow from USD 1.2 billion in 2022 to USD 3.5 billion in 2027. In this industry, a company making a great name for itself is Push Sports.

    Push Sports is one of the fastest-growing sports-tech companies in India. The company is known for helping children learn sports better and making safe places for them to play.

    In this article, let’s learn more about Push Sports, its founders, journey, business and revenue model, funding, and more.

    Push Sports – Company Highlights

    STARTUP NAME Push Sports
    Headquarters Delhi, India
    Sector Sports Tech
    Founder Puru Singh, Nitin Pahuja, and Mukul Grover
    Founded 2016
    Website pushsports.in

    Push Sports – About
    Push Sports – Industry
    Push Sports – Founders and Team
    Push Sports – Startup Story
    Push Sports – Vision and Mission
    Push Sports – Name and Logo
    Push Sports – Product/Services
    Push Sports – Business and Revenue Model
    Push Sports – Launching Company Strategies
    Push Sports – Challenges Faced
    Push Sports – Funding
    Push Sports – Competitors
    Push Sports – Future Plans

    Push Sports – About

    Push Sports is one of the fastest growing sports-tech companies in India, and in a short span has managed to transform sports learning for over 6000 children across 20+ locations and transformed over 2 lakh square feet area into safe play arenas across 65+ projects. The company also has over 3000 active pay-to-play customers across its locations. A full-stack, sports solutions company, Push Sports is on a mission to empower individuals and educational institutions, world-class sports education programs with a vision to make India – a sporting superpower.

    Established in 2016, Push Sports started as a cricket academy and by 2022 transformed into an end-to-end multi-sports management solutions brand. The company is driven by a dynamic team of over 100 passionate sports lovers and is backed by leading investors from across the world – including Beyond Seed, Ah!Ventures, PokerBaazi and most recently, Piyush Bansal, Founder, Lenskart and Vineeta Singh, Co-Founder, Sugar Cosmetics in Shark Tank India Season 3.

    Push Sports – Industry

    Grassroots sports is USD 10 Bn market in India and Push Sports is broadening it by creating the necessary distribution through their network of sports arenas. They feel it’s not a winner-take-all market and they want to develop digital tools and processes that regional players can use to improve the level of service delivery, especially in the sports education space. They see that this industry will develop into a massive employment generator in the next 10 years as the entire ecosystem is getting catalysed by Govt initiatives, private investment and changing consumer preferences.

    Push Sports – Founders and Team

    Puru Singh, Nitin Pahuja, and Mukul Grover - Co-Founders of Push Sports
    Puru Singh, Nitin Pahuja, and Mukul Grover – Co-Founders of Push Sports

    Puru Singh, Co-Founder is a former state cricketer from New Delhi who quit his job in Air India to start Push Cricket in 2016-17. Nitin Pahuja, Co-founder of Push Sports, grew up in a cricket-loving family was working in a top bank when he met Puru during a cricket match and recognizing the potential impact of Push Sports in filling the gaps in sports education, Nitin became an investor in the venture.

    Over time, as they witnessed the increasing demand for Push Sports services, Nitin roped in Mukul Grover (Co-Brother in law) as the third co-founder and also transitioned from his corporate role to join Push Sports full-time in 2020. Since then, three of them are driving the success story of Push Sports where Puru leads the core sports education business, Mukul drives the infrastructure and franchise business and Nitin leads the finance and investor relations function. They have built a team of 80+ coaches and sports professionals who are passionate about transforming grassroots sports and dedicated towards Push Sports’ vision of making India, a sports superpower.

    Push Sports – Startup Story

    The teams’ deep-rooted love for sports sparked a profound passion of building a business around it. Reflecting on their personal experiences, they identified a significant gap in the guidance and opportunities accessible to young athletes in India. This realization served as the impetus for establishing Push Sports. Driven by this aspiration, the team embarked on a mission to bridge the gap in sports education at the grassroots level. The business started as Push Cricket in 2016 with a cricket academy and then transformed into a complete sports solution company by 2022.

    Push Sports – Vision and Mission

    Push Sports’ mission is to work with educational institutions and individuals to catalyse their sporting journey and to build sports programs that can help catalyse India’s growth into a sports superpower.

    Push Sports Logo
    Push Sports Logo

    “India’s New Playground” is an assertive expression of confidence and zeal of the new India that is ready to compete with the best. Push Sports has a vision to make India a sports super-power and that journey starts from the playgrounds at the grassroots level. But unlike playgrounds of the earlier days, Push Sports Arenas are world-class, safe and bring together a potent ecosystem of top-notch sports training, competitive growth and recreational interventions. Push Sports arenas are the cradle for talent and altars for bringing about fitness revolution with sports. That’s why they are Push Sports. India’s new playground.

    Push Sports – Product/Services

    Push Sports, offers a comprehensive full-stack sports solution aimed at revolutionising sports education in Schools and recreational sports for young adults and Corporates. Their product/service includes tying up with schools to develop and maintain professional-level Infrastructure, training, guidance, and opportunities for students. Push Sports develops sports infrastructure, runs sports programs, and designs sports curriculum tailored to each school’s needs. With a team of over 80 coaches covering 10+ sports, they offer structured programs that cater to diverse interests and skill levels.

    Push Sports’ innovative approach addresses several key problems in sports education, including the lack of professional guidance and infrastructure in schools, limited opportunities for students to explore various sports, and the need for a structured and comprehensive sports curriculum. Their unique selling proposition lies in their ability to provide end-to-end solutions, from infrastructure development to program operation and monetization.

    One of Push Sports’ notable innovations is its use of technology to enhance the sports education experience. They employ advanced assessment tools to track students’ progress and tailor training programs accordingly. Additionally, Push Sports utilises technology to support its operations, including managing infrastructure bookings, coordinating coaching schedules, and facilitating online registration for programs. By leveraging technology, Push Sports ensures efficiency, effectiveness, and scalability in delivering its services to over 6000 students across various schools.


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    Push Sports – Business and Revenue Model

    The business model of Push Sports consists of three primary units. Firstly, they undertake Engineering, Procurement, and Construction (EPC) projects for schools, where Push Sports designs, procures and constructs sports infrastructure.

    Secondly, Push Sports operates a sports education unit within schools, collaborating with Physical Education (PT) teachers to design tailored sports programs. Additionally, they offer after-school sports programs, utilising the time after school hours (3 to 7 PM) for academic operations and encouraging students to participate in sports activities. Hyper-local children are also welcome to join the after-school academy.

    Lastly, Push Sports generates revenue through pay-to-play bookings for corporates on weekends and weekdays after the after-school academy hours.

    Pricing for EPC projects varies based on project scope and duration of lease agreements. Revenue from sports education programs may involve a mix of fees from schools and after-school program participants. Pay-to-play bookings for corporates typically follow an hourly pricing model, with profit margins dependent on operational costs and facility utilisation rates. Commission structures may vary based on partnerships with schools and corporate clients.

    Push Sports – Launching Company Strategies

    Working with academic institutions helped them significantly as they got access to a captive audience to pitch their services to. They have undertaken minimal marketing till now and most of their success has been due to word of mouth which has only been possible because of their team of 80+ coaches leading with execution with precision.

    Push Sports – Challenges Faced

    • They have been able to convert their challenges into opportunities. Example:
    • They did a complete rethink during Covid and came back stronger by covering over 10+ sports and not just cricket opening a much larger market for themselves.
    • They have been able to focus on both growing their arenas and maximizing capacity utilization across operational arenas by focusing on professional and recreational sports simultaneously
    • They have built an extremely strong pool of coaches who are trained and ensure stickiness for the students
    • They are not just a strong coaching academy, they are a full-stack solution providing infrastructure, training and competitive exposure.
    Push Sports Infrastructure
    Push Sports Infrastructure

    Push Sports – Funding

    Date Stage Amount Name
    Feb 19, 2024 Seed Round 80 Lacs Piyush Bansal & Vineeta Singh

    Push Sports – Competitors

    Some of their Top Competitors are:

    • Edu Soorts
    • Fitso by Cult.fit

    Push Sports – Future Plans

    They want to expand to 5 new Tier 1 and Tier 2 cities in the next five years and expand their area count to 100+ arenas from the current 20. This will serve about 1 lac sports enthusiasts each month.


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    FAQs

    What is Push Sports?

    Push Sports is a sports-tech company in India focused on transforming sports education and infrastructure.

    When was Push Sports founded?

    Push Sports was founded in 2016.

    Who are the founders of Push Sports?

    Puru Singh, Nitin Pahuja, and Mukul Grover are the founders of Push Sports.

    How many locations does Push Sports operate in?

    Push Sports operates across 20+ locations, serving over 6000 children and transforming over 2 lakh square feet area into safe play arenas.

  • SportCo Success Story – A Sports Fans Community that Rewards for the Passion for Sport!

    Company Profile is an initiative by StartupTalky to publish verified information on different startups and organizations. The content in this post has been approved by SportCo.

    Sports can be considered nothing less than therapy. While playing a sport keeps you physically healthy and mentally alert, even watching the sports you love can help you beat stress and depression, thereby giving you the thrill you need in life. As per studies, being a sports fan can be great for your emotional, psychological, and social health. But this is not all, now being a sports fan can help you make money as well, and SportCo is the startup that helps you do so.

    SportCo is a unique online platform with over 500K sports fans where you can create sports-related content, make predictions related to matches, participate in contests, and in turn get money, merchandise, and more. We interviewed SportCo founder Anuj Sharma to understand more about this interesting startup for sports lovers.

    SportCo – Company Highlights

    Startup Name SportCo
    Headquarters Strovolos, Nicosia, Cyprus
    Founder Anuj Sharma
    Sector Sports Tech
    Founded 2018
    Parent Organization FutureTech Sports Corp Ltd.
    Website www.sportco.io

    About SportCo
    SportCo – Industry Details
    SportCo – Founders and Team
    The Idea Behind Starting SportCo
    SportCo – Mission and Vision
    SportCo – Name & Logo
    SportCo – Revenue Model
    SportCo – Funding and Investors
    SportCo – Marketing Strategy
    SportCo – Challenges
    SportCo – Advisors & Mentors
    SportCo – Awards & Recognitions
    SportCo – Growth
    SportCo – Future Plans


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    About SportCo

    SportCo is a platform that lets sports fans get more engaged in the sports of their interest rather than just being passive viewers. SportsCo allows sports lovers to contribute sports-related content in the form of articles, images, or videos on the platform, and earn SportCo coins against it. SportCo gives its users the opportunity of writing articles, playing games, earning SportCo tokens, which they can further withdraw to their wallets, and eventually redeem the tokens for merchandise.

    SportCo coin is a Blockchain-based currency, that users can use for buying merchandise, memorabilia, game tickets, purchasing apps, and more. These coins can also be redeemed for participating in virtual contests like sports-related quizzes, face merge games, and predictions on matches. On winning these contests, users are entitled to win more SportCo coins. Thus, SportCo believes in rewarding the users for their love and passion for sports!

    “At SportCo, we aim to redefine the engagement of Sports fans worldwide by rewarding their contributions. Rewarding the Sports fans is the cornerstone of our vision. We believe that blockchain will disrupt the Sport industry by introducing a transparent reward system and help in building coherent & decentralized Sport fan communities. With several years of experience and more than 500,000 fans on our existing platforms SportCo aims to be the catalyst of this change by focusing & expanding its product range and seamless integration of technology within Sport communities. This will be possible by Blockchain enabled Sportco coin. The decentralized peer to peer community will also store historic data bases and fan contribution records on the basis of which transparent reward mechanism will be rolled out.” SportCo co-founder Anuj Sharma quotes about the startup’s vision.

    Some of the main activities that SportCo allows the users to do are:

    SportCo Sports Fantasy – It also allows the users to play fantasy sports games that are captain and player-centric.

    SportCo Quiz and Trivia – It helps the users play sports quiz and games, exhibit their knowledge and win titles, thereby becoming a winner.

    SportCo Predictor – SportCo lets users predict sports events both on and off the court and helps them win prizes.

    SportCo Swarm Community – The company also helps the users predict about the sports matches, teams, players, and their lifestyles.  

    SportCo Stat Analytics – SportCo allows users to follow and share analytics and their impacts.  

    Among the technologies that SportCo uses are the Blockchain network, AI in sports data, and well and app layers to operate the business successfully.

    SportCo uses blockchain to reward users for their passion for sport

    SportCo – Industry Details

    One of six people on this planet has a common passion for sports. As such SportCo’s target market includes more than a billion sports fans. Among this sports population, several people have an affinity for multiple sports and events. Also, Sports fans create several markets. These markets consist of competitive Sports tournaments across the world, games, merchandising, media and of course lifestyle sports.

    The total value of sports and related commercial activities including online games is currently over $200 billion. And growing, it is growing at a pace faster than the fastest GDP growth of any country!

    “The consumption of sports has changed in the last twenty years and will continue to change in the next twenty. Leaps in technology enable us today to experience sports at a far more personalized & convenient manner. And this is just the beginning” Anuj quotes speaking about the sports industry.


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    SportCo – Founders and Team

    SportCo Founders – Anuj Sharma, Phiroze Mogrelia and Michael Serres (From L to R)

    Anuj Sharma

    Anuj Sharma is the Founder & CEO of SportCo. Anuj Sharma is a business graduate from IIM Ahmedabad with over 25 years of experience across sports media, financial services, and technology industries. As an entrepreneur, he has brought the 3 components together to envision the SportCo ecosystem using token economy based on blockchain technology. Anuj was previously Principal Consultant & Head of Retail and CPG Domain at Infosys.

    Phiroze Mogrelia

    Phiroze Mogrelia is known as COO and Senior Advisor at SportCo. He now advises Sportco on how to strategically grow its international footprint. Mogrelia received his Master of Science degree from the University of Nicosia in Digital Currency, which helped him expand his knowledge of the technical underpinnings of digital currency. Phiroze served as the Global Head of Lending and Liquidity Solutions, Products and Solutions, and Private Banking International at ABN AMRO Bank before he joined to build SportCo.

    Michael Serres

    Michael Serres is known as the CTO and the Head of Market Analytics at SportCo. Michael has a joint BSc degree in Maths and Computer Science, which he completed from the University of East Anglia in the United Kingdom. Serres is fluent in English, French, Spanish, and Italian. He is the Co-founder at Blockleo Bitfolios, which is a news, insights, and exchange platform for cryptocurrencies, and before that, Serres was the Head of Digital for Asia Pacific at Manulife and at BlackRock, often refered to as the world’s largest asset manager.  

    Having a collective business experience of over 200+ years, the SportCo team has the drive, experience, and what it takes to bring an idea to life and make a business successful. Core members of the team are –

    The Idea Behind Starting SportCo

    For many, watching their favorite teams play is not just mere entertainment. Sports fans are very passionately and emotionally engaged while watching a match. Anuj felt that while people are so deeply connected to the sports they love, their engagement with the sport is limited to being just passive viewers.

    Through SportCo, Anuj wants to make the sports fans feel more engaged with the sports they love by creating and sharing content related to it, playing quizzes and contests on their favorite posts and getting rewarded in the process.

    The SportCo team identified the following problems-

    • The vast majority of sports fans are not rewarded for their online contributions.
    • No single platform to fulfill the online sporting needs of Sports fans.
    • Lack of a global peer-to-peer currency in Sports.
    • Sports fans, today, do not have technology-enabled tools to enhance their engagement. They are fully dependent on external media in this regard.

    SportCo intends to solve the above-said problems with the following solutions

    • Providing multiple ways for all Sports fans who contribute in content creation, knowledge sharing and building of communities to be rewarded on our platform.
    • A multi-layered platform that will holistically capture the journey and fulfill the needs of the sports fan.
    • SportCo coin aims to be the preferred currency of choice across the global sports world.
    • SportCo uses blockchain to decentralize and provide specific tools for analytic overlays, gaming, and online media experience.

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    SportCo – Mission and Vision

    The mission of SportCo is to “help initial coin offerings and token sales brands achieve their desired capital funding and expand their coin and token value.”

    In the name, SportCo “Co” stands for coin, community, communication, and contest. The logo signifies a combination of a baseball and a gold coin, where gold represents value and the ball represents sports.

    SportCo Logo

    SportCo – Revenue Model

    SportCo’s sources of revenue include –

    • Revenue is generated when users buy SportCo Coins
    • Membership fee of SportCo Club
    • Merchandise for the fans with leading brands; with handling fees for SportCo
    • Customized content for sports institutions
    • Ad network for brands that wish to engage with the SportCo community
    • Tie-up with leading sports leagues for their merchandising, ticketing for premium events
    • The fee paid by the users for participating in SportCo’s own Tournaments and contests
    • Revenue earned from registration and trade of memorabilia

    SportCo – Funding and Investors

    SportCo has raised an angel round of funding worth $400K.

    Date Stage Amout Investors
    Mid 2018 Angel Round 400,000 USD Undisclosed


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    SportCo – Marketing Strategy

    Being in the sports sector, utilizing online communities has been one of the go-to marketing strategies for SportCo team. The team worked hard to promote the SportCo brand in Facebook groups around different teams, sports, leagues etc. Furthermore, they also worked with the contributors, who provide content on the platform and their network to expand their personal reach and bring users on to our platform.

    SportCo – Challenges

    Acquisition of initial writers was the most challenging part, which the SportCo team overcame with the help of brilliant marketers who designed great strategies that attracted users.

    SportCo – Advisors & Mentors

    SportCo’s advisors include –

    • Football player and coach Bryan Roy – Bryan picked up 32 international caps for the Netherlands national football team and played in numerous championship games, also believes in the vision of SportCo and will help SportCo spread its vision.
    • Tim De Leede of KNCB Cricket Halden – Tim de Leede is a former Dutch cricketer, who had a long One Day International career of 11 years for the Dutch national team. A right-handed all-rounder, he played for the Netherlands at 1996, 2003, and 2007 World Cups. After his retirement in 2007 he started a coaching career and in 2015 was appointed as the head coach of the France national cricket team. Tim de Leede is recorded in KNCB (Netherlands Cricket Association) Hall of Fame.
    • Tennis Player and Coach Juan Carlos Báguena is a tennis coach and former professional tennis player from Spain. He has played to a high professional level, acquiring ATP rankings of 190 in singles and 100 in doubles. He has won several ATP tour events in doubles and a singles ATP tour event in Madrid.

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    SportCo – Awards & Recognitions

    SportCo was listed among the Top 10 sports startup that uses blockchain technology, by Disruptor Daily.

    SportCo – Growth

    SportCo is built around a unique concept and has received positive responses from users. Initially, SportCo was launched in Europe over all the digital platforms- and then gradually shifted to Asia and Africa. There are already more than 500,000 sports fans on the platform.

    SportCo – Future Plans

    Sports market will continue to grow in double digits for the next few decades thereby adding millions of sports fans. With platforms like SportCo future sport fans will have more ways to engage with their favorite sport. SportCo is moving towards being a platform that will connect Sports institutions, Sport clubs, Sports professionals, and Sports fans and thus create a huge community of sports lovers

    “The last 4 years were crucial  to understand fan centricity behaviors, needs, revenue inflection points and building a network with Sporting institutions. We will continue on our path to improve fan engagement with technology. The race is on and we are in this race to win!” Anuj Shrama quotes speaking about the startups journey and future plans.

    FAQs

    What is SportCo?

    SportCo is a unique online platform with over 500K sports fans where you can create sports-related content, make predictions related to matches, participate in contests, and in turn get money, merchandise, and more.

    Who is the Founder of SportCo?

    Anuj Sharma is the Founder & CEO of SportCo.

    How much Funding has SportCo raised?

    SportCo has raised an angel round of funding worth 400,000 USD in 2018.

    When was SportCo founded?

    SportCo was founded in 2018.

    What is SportCo Coin?

    SportCo coin is a Blockchain-based currency, that users can use for buying merchandise, memorabilia, games tickets, purchasing apps, and more. These coins can also be redeemed for participating in virtual contests like sports-related quizzes, face merge games, and predictions on matches.

  • Nike – Ruling The Sneaker Industry

    Company Profile is an initiative by StartupTalky to publish verified information on different startups and organizations. The content in this post has been approved by Nike.

    Sports is indeed a global medium of communication.  It penetrates through cultures, nations, and divisions. It’s a long-standing consumer desire as well as a stimulus of human aspirations and development.

    Individual effort, collaboration, respect, how to win, how to lose, and how to compete strongly and fairly are all valuable lessons learned via sports. In both good and terrible times, sports inspire, fascinate, and reward us. Sports is a fantastic industry to work in, and an even better one to run.

    Nike has risen from a quiet small town, in Oregon to become the world’s leading sports footwear and clothing corporation. It all began with a shoe and a t-shirt. It is now a diverse and sophisticated multinational corporation. Nike is well recognised for its footwear, clothes, and accessories. It offers products under the Nike and Jordan brands, and also via its Jordan Brand and Converse divisions.

    Nike – Company Highlights

    Startup Name Nike
    Formerly Called Blue Ribbon Sports, Inc.(1964–1971)
    Industry Apparel, Accessories, Sports equipment
    Headquarter Beaverton, Oregon, U.S.
    Founders Bill Bowerman and Phil Knight
    Founded January 25, 1964
    Key People Phil Knight (Chairman Emeritus), Mark Parker (Executive Chairman), and John Donahoe (President and CEO)
    Areas Served Worldwide
    Website www.nike.com

    About Nike, and How it Works?
    Nike – Industry
    Nike – Name, Logo, and Tagline
    Nike – Founders
    Nike – Startup Story
    Nike – Vision, and Mission
    Nike – Business Model, and Revenue Model
    Nike – Investments
    Nike – Acquisitions
    Nike – Competitors
    Nike – Controversies
    Nike – Future Plans

    About Nike, and How it Works?

    Nike is an American multinational athletic brand that designs, manufactures, promotes, and distributes footwear, clothing, training accessories, and service. Many of its merchandise are used for leisure or casual activities while being built for sports purposes.

    The bulk of Nike’s products are made by independent contractors and sold directly to customers through Nike retail shops and online mediums, as well as through independent retailers, franchisees, and sales agents.

    The company’s global headquarters are in the Portland metropolitan region, in Beaverton, Oregon, the United States. It employs about 44,000 people globally, and the company’s brand was valued at $19 billion in 2014, making it the leading name in the sporting world.

    Nike sells its products under Nike Pro, Nike Golf, Nike+, Air Jordan, Nike Blazers, Air Max, and other brands, as well as subsidiaries including Hurley, Jordan, and Converse. Nike supports many popular professional athletes and sports clubs and teams throughout the globe, and its trademarks “Just Do It” and the Swoosh emblem is very well known.

    Nike – Industry

    The sports sector is becoming the world’s largest as more individuals participate in sports and leisure activities to improve and balance their stress, health and work regulation. It has become popular as an active and passive piece of recreation.

    Customers are actively investing more in sportswear, with sportswear and accessories accounting for a substantial portion of the cost. Sport in the twenty-first century is an industry characterised by extremism. Market research is currently at the forefront of marketing sports products and accessories, as marketplaces throughout the world become highly competitive.

    The worldwide sports equipment and accessories industry is booming, with the rapid acceptance of innovative technology and a willingness to adapt to demographic shifts. The sector is booming because of e-commerce, which is a prominent retail medium these days that allows users to experience all of the available sports equipment manufacturers. It is a one-stop store for all athletics equipment and products, increasing the marketability of worldwide athletic apparel.

    Numerous established market participants in retail, e-commerce, sports shops, and wholesale, as well as many new startups, make the sports equipment and accessories industry extremely competitive. Growing consumer health consciousness is predicted to propel the growth of sports equipment throughout the forthcoming years. In addition, the emerging trend of following famous athletes will fuel the accessories industry.

    The market for sports equipment and apparel was estimated to be $480 billion in 2021, with a CAGR of 7.2 per cent expected to reach $817 billion by 2026.


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    Nike – Name, Logo, and Tagline

    The word “Nike” was extracted from Greek mythology where Nike is the Winged Goddess of Victory. The ‘swoosh’ logo is derived from the goddess’s wing, and it represents the sound of movement, speed, drive and, strength.

    Nike Logo
    Nike Logo

    Nike’s very popular slogan says, “Just Do It.”

    Nike – Founders

    Bill Bowerman and Phil Knight founded Nike on January 25, 1964, which was then named “Blue Ribbon Sports”, and then it became “Nike”, Inc. on May 30, 1971.

    Founders of Nike - Bowerman and Knight
    Founders of Nike – Bowerman and Knight

    Phil Knight

    Philip Hampson Knight is a multimillionaire American entrepreneur. He, along with being the co-founder, is the former chairman and Chief executive officer of Nike.  Forbes ranked Knight as the world’s 24th richest person on July 23, 2020, with his net worth being $54.5 billion.

    In addition, he is the co-founder and CEO of Laika, a time-lapse film production company. Knight completed his education at the Stanford Graduate School of Business and the University of Oregon. He competed in track at the University of Oregon under Bill Bowerman, his coach and with him, he eventually co-founded Nike.

    Bill Bowerman

    William Jay Bowerman was a field and track coach in the United States and a co-founder of Nike, Inc. He coached 51 All-Americans, 31 Olympic competitors, 12 American record-holders, 22 NCAA winners, and 16 sub-4 minute milers in his time.  

    He despised the title of coach, yet during his 24 years at the University of Oregon, the Duck’s track and field team won every season except one, won four NCAA championships, and placed in the top ten in the country 16 times.

    He helped Nike transition from being a supplier of other shoe brands to designing their shoes as a co-founder. He designed several of the company’s popular products, including the Cortez and Waffle Racer.

    Nike – Startup Story

    Nike’s roots may be traced all the way back to the year 1964 when Blue Ribbon Sports (Nike’s former name) was created. Phil Knight had recently finished his bachelor’s education at the University of Oregon, followed by a Master’s degree at Stanford University, giving him two life-changing encounters.

    He ran for the University of Oregon track team, where he met Bill Bowerman, his team’s coach. Aside from his extreme rivalry, Bowerman was preoccupied with upgrading his running shoes and exploring various models on a constant schedule after learning from a local shoemaker.

    Knight became the first runner to put Bowerman’s footwear to the check. Bowerman offered to bring one of his shoes and customise it with his own design, perceiving Phil as a comfortable and modest runner with someone to explore.

    Knight accepted the invitation, and the shoes reputedly functioned so well that his colleague Davis grabbed them and won gold in the 400-meters track race in the year 1960 Olympics. According to him, Bowerman made the shoes for Otis Davis. Knight attended Stanford’s MBA school after graduating from the University of Oregon, where he wrote a thesis recommending that the manufacturing of running shoes be shifted from Germany to Japan, where labour costs were lower.

    Knight put this theory to the test when he went on a trip to Japan shortly after graduation in 1962. He agreed to market the country’s famous Tiger shoes in the United States with a group of Japanese entrepreneurs.

    Coach Bowerman endorsed Knight’s initiative, agreeing to an equal partnership with him for the ownership of their new firm, Blue Ribbon Sports, which was formed on January 25, 1964, in Eugene, Oregon.

    After starting Blue Ribbon Sports, Knight evaluated the market for his foreign shoes by distributing them out of his car when he returned to America. Early on, it was clear that there was a demand for these less priced but still high-quality alternatives to Adidas and Puma, the industry’s heavyweights.

    Nike – Vision, and Mission

    Nike’s vision statement says, “To bring inspiration and innovation to every athlete in the world.”

    Nike’s mission statement says, “Our mission is what drives us to do everything possible to expand human potential. We do that by creating groundbreaking sports innovations, by making our products more sustainably, by building a creative and diverse global team and by making a positive impact in communities where we live and work.”


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    Nike – Business Model, and Revenue Model

    Nike’s business model revolves around creating and distributing athletic and sporting goods, such as footwear, apparel, and equipment – as well as certain services. Everything is under one of the world’s most well-known brands.

    Customer Segment

    Nike sells sports or athletic wear, footwear, and types of equipment. Nike’s market is divided into four primary sections, also in order of revenue, geographically:

    • China
    • North America
    • the Asia Pacific and Latin America
    • Europe, Middle East, and Africa

    Customer-Seller Relationship of Nike

    Customers’ interactions are almost entirely limited to self-service. The consumer will examine the brand or product online or offline at the store, purchase it, and put it to use. When necessary, there will be some engagement with a salesman. A FAQs section is also available on the official website, as well as customer service through phone, email, or live chat. Nike also offers Nike ID, a customisation service that tailors Nike items to the preferences of clients.

    Value Proposition

    Nike makes merchandise that encourages people to participate in sports. Their goods are significantly reliant on the brand’s quality, inventiveness, and prominence. This is the brand’s core, and it’s exactly what buyers want when they buy a pair of Nikes.

    Nike has a wide range of products for several sports and hobbies. What counts to the audience, though, is getting a product that has been thoroughly researched and developed using the greatest raw materials and technology available. They also want to maintain the brand’s excellent reputation, which includes superstars like Michael Jordan, Tiger Woods, and Cristiano Ronaldo.

    Cost Structure

    Sales costs (mainly inventories and warehouses) account for more than $21 billion in annual expenditures for Nike. A further $3 billion is allocated to marketing, which includes spending for promotion and marketing, sponsor, marketing, brand events, and brand personality display. Over $500 million is spent each year on other general and administrative expenditures.

    Nike is the world’s largest footwear and clothing retailer, with these sales accounting for the majority of their income. Although its sports footwear is developed with a large investment in technology and high products, the majority of its products are utilized regularly for recreation purposes.

    Nike also provides balls, sunglasses, backpacks, gloves, digital gadgets, and other sports equipment and accessories, as well as recreational items for a variety of physical and outdoor activities.

    In order of sales, the corporation targets women, men, young athletes, and children. Nike’s goods are divided into six groups: running, basketball, Jordan Brand, soccer, training, and sportswear (lifestyle products). Running, Jordan Brand and Sportswear are Nike’s most profitable segments.

    Nike – Investments

    Date Organization Name Round Amount
    Dec 2, 2021 AllStar Code Grant $500K
    Oct 14, 2021 SpringHill Entertainment Venture Round
    Oct 14, 2021 The SpringHill Company Private Equity Round
    Nov 20, 2019 HandsFree Labs Corporate Round
    Mar 4, 2014 Reflektion Series A $8M
    Oct 7, 2013 Grabit Inc. Series A $6M
    Jan 4, 2011 Rock Health Grant $500K

    Nike – Acquisitions

    Acquiree Name About Acquiree Date Amount
    RTFKT RTFKT is a developer of custom sneakers designed for video game enthusiasts. Dec 13, 2021
    Datalogue Datalogue uses artificial intelligence to automate data preparation. Feb 8, 2021
    TraceMe TraceMe is a technology company connecting athletes, influencers, celebrities through new social media platforms. Oct 11, 2019
    Celect Celect is a cloud-based, predictive analytics SaaS platform that helps retailers optimize their overall inventory portfolios. Aug 6, 2019
    Invertex Invertex leverages 3D scanning to allow a customer specific e-commerce experience and create mass customization product lines. Apr 9, 2018
    Zodiac Zodiac is a predictive customer analytics platform that helps marketers predict consumer behavior. Mar 22, 2018
    Virgin Mega USA Virgin Mega USA is a virtual community that enables users to purchase and experience music products. Aug 2, 2016
    Umbro Umbro is an English sportswear and football equipment supplier. Oct 23, 2007
    Converse We make rad sneakers and apparel. Jul 9, 2003 $309M
    Hurley Hurley is a big brand providing a large chain of Apparel Feb 22, 2002

    Nike – Competitors

    Adidas, Skechers USA, Puma, New Balance, Steve Madden, and ASICS America are Nike’s competitors.


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    Nike – Controversies

    Child Labour Allegations – Nike was chastised in the 1990s for using child labour in factories it hired to make footballs in Pakistan and Cambodia. Despite taking steps to stop or at least limit the practice, Nike continues to outsource production to firms that operate in locations where child labour is difficult to avoid due to a lack of regulation and oversight. An investigation from 2001 revealed instances of child labour and bad working conditions in a Nike facility in Cambodia. The documentary followed six young women who worked 7 days a week, frequently for 16 hours.

    Paradise Papers – Nike was one of the firms that utilised offshore entities to evade taxes, according to the Paradise Papers, a series of private electronic papers linked to offshore investment, released on November 5, 2017.

    Strikes in China Factory – One of the largest strikes in mainland China occurred in April 2014 at the Yue Yuen Industrial Holdings Dongguan shoe factory, which produces shoes for Nike and other brands. Yue Yuen underpaid a monthly employee by 250 yuan. Yue Yuen’s average monthly wage is 3000 yuan. 70,000 people work at the plant. This practice had been in place for almost two decades.

    Nike – Future Plans

    Nike has not been spared from the covid outbreak. Revenue decreased by 1% in 2020 after falling by 38% the previous quarter. The company’s ability to enhance profit and generate substantial growth in its digital platform, however, has delighted the market.

    Nike’s success has persuaded investors that the company is gaining market share throughout the pandemic and would come back stronger than its rivals. Those aspects, particularly the company’s digital capabilities, reflect well for the firm’s competition in the next 5 years.

    Nike originally set a goal of $50 billion in annual revenue by the year 2020 in 2015. Due to previous setbacks when it lost momentum to Adidas, it was obligated to postpone that until 2022, but despite the pandemic’s setbacks, the business is on the path to meeting that goal. To do so, it would have to increase sales at a compound annual rate of approximately 9% from $39.1 billion in fiscal 2019.

    When the pandemic was already over, the company, like the rest of the apparel industry, seemed to be well-positioned to capitalise on demand. Stores were reopened, and there was undoubtedly a surge in spending on streetwear such as Nike’s classic sneakers. Nike could be able to reach more than $60 billion in revenue by 2025, three years after surpassing its $50 billion objectives in 2022, thanks to its digital momentum and recovery from the pandemic.

    However, the firm’s profit ought to increase as more of its sales shift to online and direct, where it has complete leverage over the selling process and isn’t required to share income with its partner companies. Nike’s Consumer Direct Offense has helped the company gain ground on competitors like Under Armour and Adidas, and this growth is projected to continue in the future years.

    Nike seems to have a bright future ahead of them. The stock should continue to be a winner over the next five years, with profit margins improving, a headwind from the end of the covid-19 virus outbreak, and a strong leader in its sector.

    Nike – FAQs

    What does Nike do?

    Nike is an American multinational athletic brand that designs, manufactures, promotes, and distributes footwear, clothing, training accessories, and service.

    Who founded Nike?

    Bill Bowerman and Phil Knight founded Nike in the year 1964.

    What was the former name of Nike?

    The company was founded with the name, “Blue Ribbon Sports”.

    How does Nike make money?

    Nike’s business model is totally based on manufacturing and selling athletic and sporting goods, such as footwear, apparel, and equipment – as well as certain services.

    Which companies do Nike compete with?

    Adidas, Skechers USA, New Balance, Steve Madden, and ASICS America are among Nike’s competitors.

  • SportVot Startup Story – Digital TV for Local Sports Talent

    Company Profile is an initiative by StartupTalky to publish verified information on different startups and organizations. The content in this post has been approved by SportVot.

    SportVot has made streaming sports tournaments a one-click process with the use of smartphones. It is a digital TV for local sports talent and emerging leagues in India. SportVot provides a platform for sport bodies to stream their games online, local sports talent to show their skills, make them more marketable and helps them get discovered by a network of scouts/coaches as well as connect the fans to their local heroes.

    Founded by Siddhant Agarwal, Shubhangi Gupta and Yash Bhagwatkar in 2019, SportVot has managed to build its presence in local areas by covering 5000+ games across 56 different sports, profiling 20,000+ athletes in just 12 months!

    StartupTalky interviewed Shubhangi Gupta (Co-founder & CMO, SportVot) to get an insight on the Startup Story of SportVot. Also get a glance on SportVot Revenue model, funding, growth, marketing strategies and more in this article ahead!

    SportVot – Company Highlights

    Startup Name SportVot
    Founding Team Founder – Siddhant Agarwal (CEO), Co-founders – Shubhangi Gupta (CMO), Yash Bhagwatkar (COO)
    Founding Year 2019
    Headquarters Mumbai
    Sector Sports Media Technology

    About SportVot
    SportVot – Sports Media Industry Details
    SportVot – Founders and Team
    SportVot Ideation – How it Started?
    SportVot – Products/Services offered
    SportVot – Name Meaning and Logo
    SportVot – Business Model and Revenue Model
    SportVot – Startup Launch
    SportVot – Challenges Faced
    SportVot – Marketing Strategy
    SportVot – Growth and Current Status
    SportVot – Funding and Investors
    SportVot – Competitors
    Tools used by SportVot
    SportVot – Recognition and Achievements
    SportVot – Future Plans
    SportVot – FAQs

    About SportVot

    SportVot is a digital TV for local sports talent and emerging leagues in India. Grassroots or local sports tournaments have a longer recall and emotional value with kids, parents and their friends and family. But unfortunately broadcasting them via traditional media platforms is not an economical fit for both the Sports bodies and media houses, leaving about 94% of the ecosystem uncovered.

    SportVot with its technology and services has made broadcasting economical and easily accessible to  these sports bodies. SportVot provides a platform for sport bodies to stream their games online, local sports talent to show their skills, make them more marketable and helps them get discovered by a network of scouts/coaches as well as connect the fans to their local heroes.

    “There are around 10m athletes and 100k tournaments worth streaming in India, we want to grow from 150 to 1000 tournaments in the next one year (by 2022) and unearth more hidden talent in the country” says Shubhangi Gupta, Co-founder & CMO, SportVot


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    SportVot – Sports Media Industry Details

    In India, there are approximately 10 million aspiring/emerging athletes (U-19), and around 100k+ semi-professional/ professional tournaments that takes place annually. But most athletes do not get access to the right set of tools and platforms to showcase their talent. This results in a lack of transparency in talent discovery which in turn increases the number of dropouts in the Indian Sports Ecosystem.

    The sports media revenue in the Asia Pacific is estimated to grow to up to USD 6.6 billion by the end of 2024. Out of this, 40% is estimated to be through the OTT/digital channels. These estimated numbers are across the super-premium level. Currently, there are more than 10 Billion Impressions on local sports content scattered over YouTube, Facebook, and other  social media platforms. There can be see an increase in demand & engagement for local sports content with limited supply available. In India, sports as an industry is scattered and disorganized, SportVot has been strategically designed to create unique IPs and generate revenue from this fragmented sports economy.

    SportVot – Founders and Team

    SportVot Founder – Siddhant Agarwal (CEO), SportVot Co-founders – Shubhangi Gupta (CMO) and Yash Bhagwatkar (COO)

    SportVot Founders and CEO
    (L-R) Yash Bhagwatkar, Siddhant Agarwal, Shubhangi Gupta – SportVot Founders

    Siddhant Agarwal | Founder & CEO

    Siddhant has 8 years of experience building software and technology products. He has Worked with Oracle and Cashcare in the past. Built Thisgameweek, the first cross geography real money multi currency fantasy gaming platform, operational in India and Africa, partnered with Nazara games (largest mobile gaming platform in India) for publishing the game across geographies. Exited it in late 2018. Currently, at the helm of SportVot since January 2019.

    Yash Bhagwatkar | Co-Founder & COO

    Yash has 3 years of operational experience, with 2 years of corporate operations at Accenture. He has spearheaded the sports operational network of broadcasters, content creators, sports talent, and data collectors in Maharashtra, Kerala, Tamil Nadu and Delhi.

    Shubhangi Gupta | Co- Founder & CMO

    Digital marketing and Branding executive with around 4 years of experience. She has developed around 40+ brands including some marquee brands. She also had 2 other startups in the past. One named EthKnits, a handicraft online boutique, and Nite Owls, a small Digital Marketing agency specializing in startups.


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    SportVot Ideation – How it Started?

    Siddhant and Yash being a passionate sports lover, they used to work on cricket & football analytics together and also had their own YouTube show named The Free Hit Project. A couple of months into their show, they kept interacting with a couple of sports enthusiasts and saw the need of more sports coverage beyond the regular International Football and Cricket leagues. A lot of upcoming talent came to them to make their cricket performance reports to help them get better placements. That was the beginning of the idea of SportVot’s core product and vision of the company. To create a technology to cater to the grassroots sports.

    SportVot – Products/Services offered

    With the rise in penetration of 4g and affordable smartphones, high speed internet is available to everyone at a reasonably low price. SportVot has made streaming sports tournaments a one click process with use of the hardware that you all possess i.e. your smartphone, thus reducing the dependency on the use of external hardware and software. The SportVot ecosystem enables these tournament organizers and clubs to make their tournaments fully digital right from streaming, instant highlights, scoring to fixture management. This, in turn, makes these games and the athletes participating in them more marketable and discoverable to a wider audience.

    SportVot Streaming App

    The SportVot team wanted to keep the name Indian friendly.

    “We were just joking about the fact that how Indians say namak shamak, kal wal, etc. So we came up with SportVot, with the intention that we may not just limit ourselves to sports but other talent as well at some point in time.” Shubhangi added.

    SportVot Logo

    SportVot – Business Model and Revenue Model

    Currently, the primary sources of revenue of SportVot are – direct income from streaming services and advertisements/sponsorships. Pay per view has been tested at very low scale on a pilot basis. They basically get paid to acquire its own consumers.


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    Company Profile is an initiative by StartupTalky to publish verified informationon different startups and organizations. The content in this post has beenapproved by the organization it is based on. Workouts are for adults, kids need to play. So, Kleinetics applied the rules ofentertainment to m…


    SportVot – Startup Launch and Marketing Strategy

    The first 100 users of SportVot were via streaming DSO games and building a sports community on social media channels. The team made sure to put relevant content to build the community on Whatsapp, Instagram and Facebook. With the help of that, SportVot kept growing and its name became more evident in the sports community.

    Apart from community building, SportVot received incredible partnership opportunities with Barcelona Academy Delhi for live streaming their annual Asia Pacific Cup in January 2020. It also covered some esteemed games like Rajasthan Basketball League, Yuva Sena Kabaddi League, etc.

    The main marketing strategy of SportVot that helped the company a lot was building a sports community for all kinds of sports. It now has a good fan base on its digital platforms, who are loyal and keep approaching the platform for more content.


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    SportVot – Challenges Faced

    Figuring out the camera set up for live streaming at low cost was a challenge. Not every tournament organizer can afford  expensive set up and a lot of the team’s time went in research and development for the right set of tools required to make this process cheap and easy.

    SportVot – Growth and Current Status

    In just 12 months, SportVot has managed to build its presence in local areas of Maharashtra, Rajasthan, Kerala and Delhi by covering 5000+ games across 56 different sports, profiling 20,000+ athletes, and building a strong community of more than a million sports enthusiasts on its digital channels. This passionate sports community of tier 2, tier 3 and rural areas of India helps the team to get more brand sponsorships which in turn assist these unique sports talent, and even tournaments, to get more support and visibility.

    SportVot – Funding and Investors

    SportVot recently raised AUD 25,000 from StartupBootCamp in an accelerator programmer. Prior to this, SportVot received INR 25,00,000 as Friends and Family round.

    SportVot Funding Details is as follows –

    Date Stage Amount Investors Name
    September 2019 Friends & Family INR 21 Lakhs Ashay Pradeep Bandivadekar
    September 2019 Friends & Family INR 4 Lakhs Rakesh Murarka
    June 2021 Accelerator Programme AUD 25,000 (~ INR 14.2 Lakhs) StartupBootCamp


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    SportVot – Competitors

    SportVot has no direct Indian competitors in this domain yet. Some indirect competitors of SportVot are Overtime, Pitchvision, Dfocus.

    Tools used by SportVot

    Airtable, Gsuite, Slack are tools used by SportVot to run the startup.

    SportVot – Recognition and Achievements

    SportVot received recognition from local and political event organizers for streaming events at very low cost.

    SportVot – Future Plans

    SportVot wants to expand to more geographies in India and work on interesting features on the app to promote talent discovery. There are around 10m athletes and 100k tournaments worth streaming in India, SportVot wants to grow from 150 to 1000 tournaments in the next one year and unearth more hidden talent in the country.

    SportVot – FAQs

    What is SportVot?

    SportVot is a digital TV for local sports talent and emerging leagues in India. SportVot provides a platform for sport bodies to stream their games online, local sports talent to show their skills, make them more marketable and helps them get discovered by a network of scouts/coaches as well as connect the fans to their local heroes.

    Who founded SportVot?

    SportVot Founder – Siddhant Agarwal (CEO), SportVot Co-founders – Shubhangi Gupta (CMO) and Yash Bhagwatkar (COO)

    Who are the competitors of SportVot?

    SportVot has no direct Indian competitors in this domain yet. Some indirect competitors of SportVot are Overtime, Pitchvision, Dfocus.

    How does SportVot make money?

    Primary sources of revenue of SportVot are – direct income from streaming services and advertisements/sponsorships. Pay per view has been tested at very low scale on a pilot basis. They basically get paid to acquire its own consumers.

  • AI and Machine Learning in Sports – How it Changes The Game?

    The rise of AI and Machine Learning has enveloped every walk of life. Cutting edge technologies like AI and Machine learning are being adopted to better analyse, optimise and organise every aspect in the field of sports. To gain a competitive edge over their opponents, athletes and management are required to gather every information about the individual and team performances they possibly can.

    From Football to Formula 1, AI and Machine learning is being used to strategize, train, advertise and do so much more. Artificial Intelligence and virtual reality are increasingly used to boost fan engagement and provide real-time analytics. One famous instance is the movie Moneyball helmed by Brad Pitt, where they show how the use of analytics can bring a mediocre baseball team to the spotlight.

    Machine Learning has been adopted rapidly in the world of sports analytics. Due to a large amount of raw data available in sports such as player statistics, team’s recent win/loss etc. This data is used to build predictive machine learning models to make better decisions to help management. Machine learning and predictive analysis are playing a huge role right from coaching, talent scouting to refereeing and broadcasting. Sports analytics industry market size is expected to gain 2.46 billion dollars by 2025. In the world of sports, raw data are abundant, and using Machine Learning helps to analyse and interpret this data. The questions you will ask the data will decide what you can do with it.

    Let us take a look at where AI and Machine Learning are being used today and the future it can take.

    AI in Sports Recruitment and Coaching
    Analysing Player Behaviour
    AI in Talent Scouting
    Refereeing
    Improving Health, Fitness and Safety
    Streaming and Broadcasting
    Legal Sports Betting
    Improving Health, Fitness and Safety

    AI in Sports Recruitment and Coaching

    AI in Sports Recruitment
    AI in Sports Recruitment

    Behind every winning team, there are experienced coaches. But now they are getting help from Augmented AI, with the use of wearable sensors and high-speed cameras which are feeding data that are leading to improved training. Sports teams, be it cricket, football or any other game, are increasingly using player’s performance data to measure their potential. Traditional coaching’s biggest weak spot is it takes many years to hone the skills. Now coaches are getting help from AI assistants, which is helping to improve the in-game strategy and optimising the team’s line up based on algorithms that study their peers and the possible game tactics.

    Recognising potential, in whichever field may it be, is very human talent. Though not all teams are using sports analytics and machine learning due to high costs involved, explaining complex analytical methods to coaches can be problematic without technological assistance.

    Analysing Player Behaviour

    AI can do what humans cannot, that evaluates various parameters side by side. Using wearable devices and high-speed cameras, AI can track individual player’s data throughout the match. This technology can identify minuscule differences and help us understand how the players perform under stress. AI technology can perform in-game strategy analysis during the matches and communicate better real-time game plan changes to the coaches and then to the players.

    AI in Talent Scouting

    The sports industry is essentially known for its scouting for best players and talent for the professional teams. Talent scouting is the backbone of many sports organisations, where sports team gather data on useful information such as player strengths and weaknesses, opponent teams strategies. S.L Benfica, a top-tier football team in Portugal, makes more money in finding, developing, training and selling players than actually playing the game.

    Football teams are well known for making trades and selling players with other clubs and leagues, but Benfica has turned it into an art, buying young talent, using advanced technology, data science and training to improve player health and performance and later selling them for tens of million pounds, sometimes as much as 10 to 20 times their original fee.

    Historical data is well documented in sports, with use of AI we can make predictions to the future potentials of player’s before investing in them and can be used in estimating the market value of the player’s to make the right offers while acquiring new talent.


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    Refereeing

    Refereeing is one of the earliest applications of machine learning and artificial intelligence in sports. The technology helps bring precision to the judgement making the game to be fair and law-abiding. For instance, in cricket, hawk-eye technology is used to identify whether the batsman is out or not in cases of LBW.

    Improving Health, Fitness and Safety

    It is a well-known fact that AI and ML are transforming the healthcare industry in many ways. The predictive and diagnostic capabilities of AI can also be applied to the sports industry. In sports, the physical health and fitness of the players are extremely important. Teams invest heavily to keep the physical and mental well being of the players, to maintain their peak physical condition and perform optimally.

    Growth rate of Artificial Intelligence in Healthcare
    Growth rate of Artificial Intelligence in Healthcare

    Player skills can be classified into physical skills and mental skills. Physical skills comprise objectives such as power, endurance, flexibility etc, and mental skills are an alloy of concentration, emotion management, cognitive and communicative skills. Each sport measures these skills in different ways and adopting machine learning in sports models acts as an intersection of subjective and objective data in such a way that individual training programs can be designed for specific players. The physical toll of sports is being well documented and preventive wellness programs use predictive analysis to identify a chronic problem before it aggravates.

    Streaming and Broadcasting

    AI and ML platforms are used in cameras recording the match, where sports broadcasters can selectively capture the highlights and distribute what they wish, completely disrupting monetisation of sporting events. AI can automatically provide subtitles for live events in different languages based on the viewer’s location and language preferences. AI is used in sports marketing to identify the best camera angles during the match and as well as in highlights/replays to display on a viewer’s screen.

    AI is used in providing statistical information to commentators helping them to run a better live commentary. AI can be used in advertising to identify the right opportunities to present ads based on crowd excitement levels in sporting arenas and to present relevant ads based on the viewer’s demographics. Brands can get better advertising opportunities based on the top moments of the game as identified by AI.

    Legal Sports Betting

    Whether a user bets on a team or a player they love, or against the team they dislike, they need to have some knowledge in terms of technical data. The sports betting industry is joining hands with artificial intelligence to use this data. For the algorithms to work well, the sport has to be predictive and follow a set of rules. For instance, cricket has a set of rules with a limited duration and gets repeatable, where multiple videos can be run with the algorithm to see patterns that can be predicted by AI and ML. Though a study of sports betting algorithm and interpretation is still in its early stages, various organisations are continuously researching the field.

    FAQs on AI in Sports Industry

    How AI is used in Sports?

    AI helps to analyze the performance of the player and hence help to select the best ones for a match.

    What industry uses AI the most?

    Healthcare, Retail , Entertainment and Gaming are some of the major industries utilizing AI.

    What are the 4 types of AI?

    The four types of AI are Reactive machines, limited memory, Theory of mind and Self-awareness.

    Conclusion

    Artificial intelligence and machine learning as emerging technologies has started to impact every possible aspect of a sport. With sophistication in data analysis, visualisation and prediction, the industry is set to witness higher precision from scouting and recruiting talent to get more insights on the performance of a sport. ‌‌