Tag: mobile game

  • All You Need To Know About Becoming a Game Designer

    Game Designing entails the creation of the game’s structure, setting and layout. Therefore, A game designer must create systems that are simple to maintain, comfortable to use and expandable, as well as bring new game design concepts to the table frequently. In short, Gaming has appeared in several formats and platforms, including PC, Console, Mobile, Virtual, and Augmented Reality, as a result of the globalizing and ever-evolving globe. Such changes in the gaming industry necessitate a game designer with a diverse set of creative and technical talents to successfully envision, plan, test, develop and deliver an idea.

    Over the last ten years, the gaming industry has grown exponentially as of 2020 it was valued at around 90 billion INR. With the Indian market expected to reach 143 billion INR by 2022, this growth has prompted several international animation companies to outsource work to India.

    Top Games By Current Players

    The best part of becoming a game designer is that you don’t need any diploma or degree, it depends on the skills and knowledge a game designer has. A candidate should have good knowledge of the gaming industry too.

    But, If you are planning to learn more about this field, then here are some courses that you can obtain after completing related courses.

    Eligibility Required
    Pros of Becoming a Game Designer
    Cons of Becoming a Game Designer
    Certificate & Diploma courses
    Bachelor’s and Master’s courses
    Courses Outside the College Curriculum
    Skills required for a Game Designer
    Similar Jobs


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    Eligibility Required

    Entering the Designing Industry is unique and can be both lucrative and rewarding. As compared to earlier, the demand for a game designer has increased immensely. Nowadays, 8 out of 10 people play video games because it is no more seen as a hobby or recreation or a mode of entertainment. And honestly speaking, we know people in our circles who are addicted to gaming. A certificate/diploma program is sufficient enough to give you enough exposure to the fundamentals & give a kickstart to your game designing career. With an associate degree, you can get a job in the gaming field which will be a milestone toward your dream position. Here are some of the basic eligibility criteria required to become a game designer:

    • Once you complete your 12th grade, you can apply for a bachelor’s degree in game design.
    • It does not have a specified entry-level requirement. A candidate can hold only a 12th pass certificate and also a master’s in-game designing too, depending on the candidate’s talent and experience.
    • Candidates with a bachelor’s degree in engineering have a little edge over others. As they have a better understanding of computer applications and their technical elements.
    • Various colleges offer a variety of game design programs. To improve their talents in the field of game design, candidates can enrol themselves in game design courses.
    • A bachelor’s degree or diploma in game design, or a bachelor’s degree in computer science engineering, is required for game designers.

    Pros of Becoming a Game Designer

    • Firstly, there isn’t a clear and fast rule on what qualifications are required. If you possess the necessary qualities, you can pursue a career as a game designer. Any appropriate degree would only be the icing on the cake.
    • Secondly, Join a team of people who are determined, creative, and enthusiastic about their job. Not only does it improve the working atmosphere, but it also introduces a variety of new skills.
    • Thirdly, The business is growing at a breakneck speed. It provides hopefuls with a wealth of opportunities and quality work.
    • Fourthly, It is mentally stimulating because each project is different.
    • Lastly, A game designer creates a universe full of fantasy and inventiveness. It rekindles your desire to work.

    Cons of Becoming a Game Designer

    • Game designers have to cope with a lot of pressure. They must complete their project to the letter of the deadline, as the project’s release is totally in the hands of the firm.
    • Long hours in front of a computer are required of game designers. It’s taxing on the back and the eyes.
    • Working long hours to reach a deadline might cause stress and hurt their personal lives.
    • The business is under harsh competition as the demands for game designers rise.

    Certificate & Diploma courses

    Here are some of the Certificate or Diploma courses you can choose from to become a game designer:

    1. Game Art & Design- Certificate
    2. Gaming – Certificate
    3. Diploma in Game Programming
    4. Diploma in Gaming Production
    5. Diploma in Game Designing
    6. Diploma in Game Development
    7. Advance Diploma in 3D game content creation

    Bachelor’s and Master’s courses

    If you think that the Certificate/ Diploma program didn’t give you enough exposure, then you can surely go for a bachelor’s degree and even after that you want to study more then you should go for a master’s. This means you get more years of exposure, learning, and experience in comparison to the previous course. This will surely help you grow in this field and get more knowledge about it. During your studies, you can also go for an internship for more practical knowledge and it will help you to grow your resume as well.

    Here are the courses you can opt-in for doing your bachelor’s or master’s:

    1. B.Sc in Graphics, Animation, and Gaming
    2. B.Sc in Gaming and Animations
    3. Bachelor’s in Media Animation and Design
    4. Bachelor of IT/Art user experience design
    5. M.Sc in Gaming
    6. M.Sc in Multimedia and Animations
    7. Integrated M.sc in Multimedia and Animation with Game Art and Design

    Courses Outside the College Curriculum

    Game Designing courses on Udemy

    There are plenty of courses that offer to help you along with training & skill development outside of your college curriculum. These courses can supplement your degree & can also help you land better jobs. Some courses have a lot to offer from prop creation to complete level designing. There are sites like Udemy & The Game Institute, that offer these additional courses.

    Udemy offers you several hours of top-notch content. You can also see the difficulty level for different courses, from beginner to expert. Moreover, Looking at the abundance of information provided by Udemy, it is quite inexpensive as well. Moreover, The Game Institute, on the other hand, offers you a 30-day no-risk money-back guarantee. They have a reasonably priced fee for 6 months/ year depending on your choice of payment period. This site is solely dedicated to games & is worth a try!

    Skills required for a Game Designer

    A game designer must have good drawing abilities. Working knowledge of computer languages and software programs such as 3D Max and Maya are also very important. Game creation necessitates the presentation of concepts with clarity, both verbally and on paper, which necessitates the use of fundamental graphic design and sketching skills.

    Game designers frequently work in groups, which necessitates strong interpersonal skills. To improve your professional skills, you should stay current on the latest software and technology. A candidate’s success is determined by his or her skill set, which should be a mix of talent, technology and innovation.

    Similar Jobs

    A Game Designer’s job entails visualizing, planning, and designing computer and video games. The game designer collaborates with a group of specialists who assist with budgeting, project timetables, and work schedules. Levels, puzzles, characters, narratives, animation, and art are all created by game designers. They also write codes using computer programming languages.

    Although, there are a lot of related jobs in the same field as game designing. Some are listed below with their roles:

    Game Animator

    They’re the multimedia kings and queens. A Game Animator’s job is to produce interactive animated pictures by combining technology with art and imagination.

    Game Programmer

    A game programmer is a computer scientist who employs codes to construct programs that can be read by cellphones, computers, or video game systems. They choose the coding language that is most appropriate for the gaming platform.

    Game Designer

    A game designer’s job entails creating stages, characters, riddles, animation, and art. You will be expected to provide ideas, construct interactive narration, produce prototypes, and develop the game’s mechanism.

    Creative Game Director

    A creative game director, who is often the inventor of the game concept, must guarantee that the video gaming production is flawless in every way. They are in charge of the project’s overarching vision.

    Game Artist

    A game artist is in charge of all parts of game development that necessitate the use of visual art. For the game’s visual aspects, they develop 2D or 3D art.

    Game Marketer/PR

    In this process, a game marketer/publicist plays a crucial role. They are in charge of communicating the developer’s message and ensuring that it is well received by the audience or public.

    Game System Designer

    To create game functionalities, a game system designer collaborates with producers, programmers, and other areas within the game design.


    Top 10 Successful Gaming Startups in India that are ruling the Gaming Industry
    The gaming industry is one of the fastest-growing industries in India. It is a very competitive market to capture but these successful startups have been ruling the industry.


    Conclusion

    We live in an age where anyone can create a video game. Technology and the tools we need to do so have made it easier than ever, and thousands of games are released every year, many of them quite successful. But, how does one become a game designer? What’s required to get started? In this guide, we will discuss the basics of becoming a game designer and give you a brief overview of what you need to know.

    FAQs

    Is game design a good career in the future?

    There was a time when people used to refer to gaming as entertainment, but a lot of things have changed over the past years and the demand will see tremendous growth soon. Choosing a game designer as a career is an excellent choice, especially for those who love gaming and the gaming industry. Moreover, people have started seeing it as a professional career.

    How much does a game designer earn?

    There is no fixed amount, it depends on the company and the level of experience a candidate has in the gaming industry. Approximately, 15000/- for a candidate in a small company and around 20-30 lakhs for a big company.

    Best metaverse games

    The gaming industry has already entered the metaverse world by creating an avatar. Some of the top games in the metaverse are –
    Axie Infinity
    Sandbox
    Chain of Alliance
    Decentraland
    Alien world
    Farmers world
    Prospectors
    My neighbour Alice

  • Success Story of Vikash Jaiswal: Founder of Gametion & Creator of Ludo King

    Vikash Jaiswal is the Founder and Director of Gametion Technologies Private Limited, the company which created the popular gaming app, Ludo King made for Android and IOS. Ludo King has now become one of the most popular game with 180+ million downloads. Also, it is ranked as #1 Top Free Games on Google Play and Apple App Store in India and other south-east countries. Since the lockdown, the app’s revenue has increased from three to four times. In the financial year 2020, Gametion earned a revenue of Rs.44.63 crore and profits upto Rs. 15.96 crore.

    Vikash Jaiswal- Biography

    Name Vikash Jaiswal
    Born 1980
    Age 42 (2022)
    Birthplace Patna, Bihar
    Nationality Indian
    Education MIT Bulandshahar
    Profession Entrepreneur
    Position Founder & Director, Ludo King – Gametion Technologies Pvt. Ltd.
    Net worth $2 Million (2021)
    Marital Status Married
    Spouse Soni Jaiswal

    Vikash Jaiswal – Personal Life
    Vikash Jaiswal – Education
    Vikash Jaiswal – Professional Life
    Vikash Jaiswal – Gametion
    Vikash Jaiswal – Ludo King
    Vikash Jaiswal – Awards
    FAQs

    Vikas Jaiswal – Founder of Ludo King Developer, Gametion

    Vikash Jaiswal – Personal Life

    Vikash was born and brought up in Patna, Bihar, India. His father died when he was two years old and his family then survived on his father’s pension. During his early teens, he used to make hand-made greeting cards and gave them to the local shopkeepers to sell. He had a passion to play video games especially in the game parlors. Nintendo Mario games and Road Fighter were some of his favorites.

    He is married to Soni Jaiswal. His wife is a  business partner at Gametion. She serves as Managing Director of Gametion.

    Vikash Jaiswal – Education

    Vikash started pursuing Bachelor in Engineering specialized in computer science from Marathwada Institute of Technology (MIT), Bulandshahar in 1999. While studying, he had developed a video game, Eggy Boy in three months which is a seven level jump game similar to Mario. The game was named PCQuest magazine’s Game of the month for July 2003.

    Moreover, he took up animation, graphic design, and 3D classes in Patna while continuing to pursue his bachelors at the same time. He completed his graduation in 2004 and thereafter, moved to Mumbai.

    Vikash Jaiswal – Professional Life

    Vikash Jaiswal started working with a video game publisher company, Indiagames. Ltd., as a tech lead after shifting to Mumbai in 2004. After three years, he left the job in 2008 and established mobile app developing venture, Gametion Technologies Private Limited.

    The parent company Gametion launched the popular gaming app Ludo King in October 2015. Ludo King is available in more than 15 languages including English, Tamil, Malyalam, German, Spanish, Hindi, Gujarati, Telugu, Kannada, French, Arabic, Marathi, Italian, Bengali, and Bahasa Indonesia.

    The success of Ludo King persuaded Vikash to work on newer titles. Gametion also launched two other board games Carrom King and Sudoku King, which is headed by his wife, Soni Jaiswal.


    Dream11 Success Story – India’s Best Fantasy Gaming App | Startup Story | Funding | Founder | Revenue
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    Vikash Jaiswal – Gametion

    Gametion Technologies Logo

    After quitting his job, Vikash started his venture Gametion in 2008 with an investment of Rs. 2.5 lakh and a team of seven. He worked at home for two years and officially launched Gametion Technologies in 2010, with a small office at Kharghar, Navi Mumbai.

    Initially, the company made browser games and eventually shifted to make games for Android and iOS. The browser games were published on oneonlinegames.com. Vikash serves as the Founder and Director at Gametion Technologies Private Limited.

    Gametion is a mobile app developer and publisher that dwells in making popular and trending games for multiple platforms. Moreover, Gametion participated in the IGDC 2019 event, which is one of the most noteworthy game conference in South Asia.

    Vikash Jaiswal – Ludo King

    Ludo King Logo

    The idea of developing an application software for Ludo propagated in his mind when he came across a Snake and Ladders game app in October 2015. Vikash serves as the Founder and Director of Ludo King. He has developed the Ludo King app with one programmer and one graphic designer.

    Ludo King was officially launched in December 2016 and got listed in the top charts in May 2017. Eventually, it had over 120 million users worldwide, of which 100 were from India itself and the rest included users from Pakistan, Indonesia, Nepal, Saudi Arabia, Brazil.

    Ludo King ranks in the top 10 board games category in India. Moreover, the app became the first Indian mobile game to cross 100 million downloads. During the lockdown, it has recorded maximum daily users with around 51 million. The lockdown has cordially increased the audience base of Ludo King and it has become the most successful Indian game till date.

    The sudden and huge amount of traffic which arose during the lockdown period was unexpected. The team has not initially planned and developed the application software for such a big base audiences. It took ten days to resolve the crashing problem of Ludo King that usually happened during the afternoon and the night.


    Harsh Jain | Dream 11 | CEO & Co-founder | Red Digital | Education | Personal & Professional Life |
    Harsh Jain is the Chief Executive Officer (CEO) and Co-founder of India’sbiggest Fantasy Sports[https://www.startuptalky.com/online-fantasy-gaming-startups-india/] platform, Dream 11 [/dream11-biggest-fantasy-game-india/]. Harsh co-founded Dream 11 with Bhavit Sheth in 2008, which has 60 million…


    Vikash Jaiswal – Awards

    At the 19th FICCI FRAMES Best Animated Frames (BAF) Awards, Vikash received the Mobile & Tablet Game: Arcade/Casual International in Gaming for Ludo King.

    He has also been recognized as “Icons of Navi Mumbai” by the Economic Times. Moreover, Gametion has been accorded with Bootstrap Champ award at the ET Startup Awards 2020.

    FAQs

    Who is Vikash Jaiswal?

    Vikash Jaiswal is an Indian Entrepreneur who founded Gametion Technologies Pvt. Ltd.

    Who is the CEO of Ludo king?

    Ludo King is developed by Gametion Technologies. Vikash Jaiswal is the CEO of Ludo King.

    Is Ludo king a Indian app?

    Ludo King is an Indian mobile game application developed by Mumbai based Gametion Technologies Pvt. Ltd. Gametion is owned by Vikash Jaiswal.

    What is the net worth of Vikash Jaiswal?

    Vikash Jaiswal has net worth of $2 Million (2021).

  • Garena Free Fire Marketing Strategy: How Free Fire became the Most Popular Battle Royale Game in India

    Let me ask you a question, what do you do when you are free ? Keeping the pandemic in mind, Chances are most young folks would say that they play games, multiplayer games with their friends. Even though I assume that we have a variety of audience on our blog, who like reading, being curious etcetera but gaming has always been most people’s favorite.

    If I had asked this question a couple of decades from now, the answer would vary hugely. With technology disrupting every field, gaming has become the one stop destination for quite any of the age groups. It is an escape from our rather boring world. This world doesn’t allow us much freedom but the gaming world is always ready to fulfil our human need to be limitless. Moreover as computers are getting smaller and smaller, almost to the size of our palms. We can see a surge in mobile gamers.

    Around the last couple years, the most played and talked game was PUBG or the Player’s Unknown Battlegrounds. The concept was simple and cooperative. Hundred random real people are parachuted into the same terrain, they fight till the end. The Last one standing wins the game.

    The game was so popular with Indians that there were reports of extreme addictions among children and teens. The issue got so big that even our prime minister Shri Narendra Modi commented on it in one of his speeches. The game was hated by parents and absolutely loved by their kids. As the game had multiplayer, It allowed them to connect with friends during the pandemic. But with rising tensions among India and China, PUBG was banned due to its roots in China.

    This doesn’t stop here, there were alternatives for these types of games. The most famous one “Free fire” came into the limelight. It had excellent marketing that made it surge the charts of downloads and installs. This article dissects the marketing of the game Free Fire and how games like these are changing the face of the Indian mobile gaming industry. Read on to discover unnoticed facts and figures.

    The Surging Gaming Fad
    What is Free-Fire?
    Free Fire Marketing Strategy
    FAQ

    The Surging Gaming Fad

    India with its huge population is the second most populous country in the world. Moreover, the average age in India is approximately 29 years. Which means that we are an immense young nation.

    Youngsters are known to break stereotypes and create their own path to success. This country is increasingly moving towards dominating the gaming sector. Till now, it was not seen as a viable career option but now the tide around this topic is changing.

    Especially after a pandemic hit the whole world. It confined us to our homes and led us to change our ways of living. Most of the sectors are now working on a remote model. Thus gaming got its much needed boost. With streaming partners like YouTube, it has become extremely easy to showcase your gaming skills online and build a community.

    One of the most famous formats of games in India and world wide is the online multiplayer genre. The genre that is followed by Free fire, the recent hit android game. Read to know about how this world operates in Free Fire.

    What is Free-Fire?

    Garena Free Fire
    Garena Free Fire 

    Free Fire or Garena Free Fire is an android game. In 2017, it was released as Garena Free Fire, which has over 80 million daily active users globally as of May 2020. It is headquartered in Singapore and is traded with the name of Forrest Li. The company which holds all the rights to this game is Sea Limited, with Terry Zhao as its president.

    At the heart of it, the game is a survival shooter game. Each game, which is about 10 minute places the player on a map with 49 other people. Every player is allowed to build up a team of four and play as a team also. Players can land on any point on the map by gliding through a parachute. They can fight, hide, take vehicles and travel the map. The ultimate standing wins the match.

    Other than the basic running-frame, the game also offers different modes and methods to play. Game modes like the 10 minute battleground, 4 people squad game, or 4 versus 4 modes are amongst the most played. The game manages to provide great graphics with all its functions as an online multiplayer. However the quality of gameplay may differ according to device specs.


    Growth Of Indian Gaming Industry During Pandemic
    The Indian Online Gaming Industry is growing exponentially fast and is expected to be worth $1.1 billion by 2021, this is because of the Covid 19 pandemic.


    Free Fire Marketing Strategy

    Free Fire is not just a regular game that hopes to increase its downloads with word of mouth, but it prepares for its marketing in India. It manages to hook more and more players with its marketing campaigns. This section of the articles lists some noticeable brand campaigns that the company runs.

    Roping in Celebrities

    It seems like the golden rule of advertisement is to make a celeb say good things about your product. Free Fire does not lag in that domain too. It roped in the all time pro footballer, Cristiano Ronaldo as the game’s brand ambassador. This is not a regular sight when you see the OG footballer promoting a game. The football player said on its association with the game a great feeling,

    It’s a great feeling having not only a character in Free Fire modeled after me, but also having the whole universe within the game-changing along with it. The Garena team has worked into the game tons of new features and elements for Operation Chrono. I hope Free Fire players all over the world are just as excited as I am!” said Cristiano Ronaldo.

    Ronaldo Character in Free Fire
    Ronaldo Character in Free Fire

    This collaboration with Cristiano Ronaldo went really well. The company reported more installs after this collaboration than recent times. This is a promotional video that the company uploaded on its YouTube channel.

    ‌‌Speaking of celebrities, India is a special place. If Free Fire wants to hold their leg in here they need something personalised with Indian audiences. They did what was probably needed. They made a song, roping in Sachin Jigar as singers. The song starred YouTube celeb Bhuvan Bam and actress Shraddha Kapoor. The song, not to mention really hit the chord with fans of these stars and the singer duo.

    Championships: the battle of bests

    The best part of a sport is not the winning or the losing, but the sport itself. The sportsman spirit and the sweat of hardwork is the best part about the game. Free Fire knows this very well and that is why it hosts championships of the best players and anyone can be the next player for that matter. Making an indoor game as exciting as an outdoor sport takes time but Free Fire is hacking the process on how to make a nerve racking thumbs game.

    The company has managed to make a space in the hearts of budding gamers. If you are someone who wants to be a gamer, then tournaments are what you look forward to. These tournaments provide a stage to show what you got, to show your skills and be liked by the gamer folks. This is one of the best marketing strategies that the company follows. Despite being marketing, it is first the gamer’s win.

    Free Fire Tournament in India
    Free Fire Tournament in India

    India is a land of diversity and we have a lot of people of different ethnicities. The company thoughtfully made this a task. What they did was they made the championships for people of almost all Indian languages. Yes, the championships happen in different slots, keeping in mind one region at a time. That is the reason we can see their YouTube channel filled with championships in languages like Hindi, English, Tamil, Bengali and much more.

    Onboarding Streamers

    When you are in a business of games, online streamers have to be your friends. They promote games without naming it as an advertisement or marketing tag. So Free Fire onboards streamers who create content around the gameplays.

    Streamers make the game a little more spicy with their own way of commenting. This makes up the basis of their tribe or channel. It also helps the game get more liking among the age group. It’s a win-win situation for both the gamers and game makers.

    Take for example, “Two side brothers”, two brothers who stream Free Fire and give their viewers a glimpse of their life. They also go and compete in tournaments, domestically and international tours, hosted by Free Fire.

    More than just reviews, Free Fire makes them more inclusive to their fans. In this video streamers went that extra mile and met their most loyal subscribers. This is all done to promote the sportsmen spirit that the game provides. It is to celebrate the collaboration of gamers and game makers to make everyday life a little more fun.

    Quick Updates for better performance

    Free Fire Update
    Free Fire Update

    If you look at the last update of this game on Google play store, it will show November 1. Not to mention, the company focuses on the user satisfaction in a very steep manner. If we notice the games of these types, we will find that these are quite heavy games and take good time to get better. They are heavy games because of the data that they are packaged with.

    Moreover they are multiplayer, which increases the probability of glitches every now and then. This makes the updating process expensive and time taxing, but Free Fire doesn’t stop, it manages to release updates on time. The recent updates included,

    1. Clash Squad Season 9 – Begins 09/29 17:00 GMT+8.
    2. Airdrop Vending Machine now available in Battle Royale.
    3. New Weapon – Treatment Sniper now available in Battle Royale.
    4. Weapon Stats adjustments.
    5. Character Balancing adjustments.
    6. Replay system available for Battle Royale and Clash Squad.
    7. Players can now customize the amount of items to drop from the bag.

    The key differentiator between PUBG and Free Fire, as seen by experts, is the fact that the latter has more flexibility with earning game characters and rewards. Keeping the skill sets almost the same on both levels.


    How did PUBG mobile India got Approved to Relaunch?
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    Conclusion

    Mobile apps are considered to be a difficult market to win in. The mobile gaming market is even harder to tap into. Even in these windy markets, Free fire is mostly able to stand. As of May 2020, Free Fire has set a record with over 80 million daily active users globally. As of November 2019, Free Fire has grossed over $1 billion worldwide. These are massive numbers to the benchmarks in the mobile gaming industry.

    Free Fire was also one of the first battle royale games to hit the market in 2017. It soon became the most downloaded mobile game globally in the year 2019. The game also received an award for the “Best Popular Vote Game” by Google Play Store in 2019.

    The company behind Free Fire seems like it is pushing the throttle to make India its prime playing country. The game has more than 1,000,000,000 downloads as of now. however these are global numbers, the larger chunk of these numbers are expected to be in India.

    One visit to their YouTube channel will make you aware of the efforts that the company is putting in to elevate the game. Nonetheless these efforts can be proved with the hype that the game has garnered.

    FAQ

    Is Garena Free Fire a free game?

    Yes, Garena Free Fire is a free to play game.

    Who is the present CEO of Free Fire?

    Forest Li is the founder and the current CEO of Garena Free Fire.

    Which country has most downloads of Free Fire?

    India ranked top in the most number of Free Fire downloads and was followed by the USA at number 2 and Brazil at number 3.

  • Super Evil Megacorp – Offers AAA Gaming Experience Across Platforms

    Company Profile is an initiative by StartupTalky to publish verified information on different startups and organizations. The content in this post has been approved by Super Evil Megacorp.

    Cross-platform games, often known as cross-play games, are games that may be played online versus other people irrespective of the platform they use. Over the last several years, cross-platform games have grown increasingly popular, with several game creators opting to offer this function and allowing us to play alongside our friends irrespective of platform.

    Super Evil Megacorp is a game development business that develops games that work on a variety of platforms. The platform offers AAA gaming experience to its users. Let’s explore more about this popular Game Developer.

    Super Evil Megacorp – Company Highlights

    Startup Name Super Evil Megacorp
    Lwgal Name Super Evil Mega Corp, Inc.,
    Headquarters San Francisco Bay Area, Silicon Valley, West Coast
    Industry Gaming, Mobile Games, PC Games
    Founders Bo Daly, Qingshuo Wang, Stephan Sherman, and Tommy Krul
    Founded 2012
    Current CEO Kristian Segerstrale
    Website www.superevilmegacorp.com

    Super Evil Megacorp – About
    Super Evil Megacorp – Latest News
    Super Evil Megacorp – Industry
    Super Evil Megacorp – Founders and Team
    Super Evil Megacorp – Startup Story
    Super Evil Megacorp – Mission and Vision
    Super Evil Megacorp – Name, Logo, and Tagline
    Super Evil Megacorp – Employees
    Super Evil Megacorp – Funding, and Investors
    Super Evil Megacorp – Growth
    Super Evil Megacorp – Competitors
    Super Evil Megacorp – Awards, and Achievements
    Super Evil Megacorp – Future Plans
    Super Evil Megacorp – FAQs

    Super Evil Megacorp – About

    Super Evil Megacorp is a company that creates gaming platforms with high graphics quality, precise controls, and internet multiplayer interactions. The company’s gaming platform provides category-defining multiplayer experiences for the smartphone population and is dedicated to creating shared gameplay moments via deep engineering and functional excellence, allowing players to play solo or multiplayer games with spectacular effects.

    Vainglory is the company’s main product, a MOBA (multiplayer online battle arena) game in which two competing teams of three players compete to destroy the opponent base by controlling the road between them, which is surrounded with turrets and guarded by Artificial Intelligence -controlled enemy monsters. Super Evil Megacorp is all set to launch yet another engrossing game, Project Spellfire (a.k.a Catalyst Black) which is a next-generation mobile battleground shooter game.

    Super Evil Megacorp – Latest News

    As of July 2020, Super Evil Megacorp started an Early Access program for its game Catalyst Black, which is the company’s second game; the first was Vainglory. In 2019, Super Evil Megacorp started working on the development of its new game Project Spellfire (Catalyst Back) and handed over Vainglory to a US-based startup Rogue. However, when Rogue decided to shut down Vainglory, the original developer Super Evil Megacorp took charge of the situation and ensured that Vainglory game servers remain live. But, in-game IAP(In-app purchases) has been disabled for the game.

    The forthcoming shooter game Catalyst Black, which was first unveiled in May 2020, will involve teams of ten or more players in many game types that blend battle and strategy. Players have weapons and unique skills, as is customary. Users can, however, employ a mask to transform into a primordial god.

    Super Evil Megacorp – Industry

    The gaming industry is enormous. It’s bigger than the film and music industries altogether, and it’s just becoming bigger. Though it does not receive the same level of attention as the music and film industries, there are over two billion players worldwide. This equates to 26% of the worldwide people.

    Understandably, businesses want a piece of the action. The gaming business’s estimated revenue was $155 billion in 2020. Analysts estimate that the sector will produce more than $260 billion in sales by 2025. This has enticed even many IT firms to enter the gaming sector. Google, Facebook, and Apple have all expressed interest in entering the video game sector.

    Super Evil Megacorp – Founders and Team

    Super Evil Megacorp was founded by Bo Daly, Qingshuo Wang, Stephan Sherman, and Tommy Krul in 2012.

    Bo Daly

    Bo Daly is Super Evil Megacorp’s co-founder and ex-CEO. He began his career as an engineer at Rockstar Games, where he was instrumental in the development of the $400 million Red Dead Revolver series. He departed Rockstar to lead platform and game engineering teams at Gazillion Entertainment, where he created free-to-play MMOs. Afterward, he moved to the Business & Corporate Development department, where he worked on licensing negotiations and oversaw foreign partner operation, directing the daily activities of groups in 4 nations. In 2019, Bo Daly exited Super Evil Megacorp and founded another gaming company, Bazooka Tango.

    Bo Daly - Co-founder of Super Evil Megacorps
    Bo Daly – Co-founder of Super Evil Megacorps

    Qingshuo Wang

    Quingshuo, who was formerly at Playfish and is an excellent RTS player, is in charge of all areas of product management as well as front-end UI-coding.

    Stephan Sherman

    Stephan Sherman worked for Super Evil Megacorp as a Co-Founder, CCO, and Director. Earlier Stephan Sherman worked with prominent gaming companies like Riot and Gazillion. Sherman also exited Super Evil Megacorp in 2019 and joined Bazooka Tango as a co-founder.

    Tommy Krul

    Super Evil Megacorp CTO Tommy is the creator of the Super Evil engine and technological approach, having previously worked at Riot Games, Gazillion, Factor 5, and Guerilla Games.


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    Super Evil Megacorp – Startup Story

    Bo Daly is a professional engineer who has worked in databases and technology consulting in the past, as well as an internship at Microsoft’s Redmond campus. But he’d always wanted to be a game developer. He “desperately needed to develop games,” as he puts it.

    The name of the gaming company, as Bo said in an interview, was initially just a joke cracked by one of his friends.

    “It was those lightning in the bottle things, you couldn’t really create it. Someone threw that out as part of a joke. We’re like, “Oh, that’s amazing. If we ever start a company, that’s the name, right?” The thing that we really loved about it was, not only is it funny, and channels these feelings of Dr. Evil and various other things,” he said.

    He added that when the firm was formed, they realized right away that they intended to create a team that was more akin to a commando group than a large military force. He wants to assemble a small group of artisans who are passionate about what they do, who work well together, and who develop games in a true craftsman-like manner, which is difficult to do in today’s games business.

    Super Evil Megacorp – Mission and Vision

    Super Evil Megacorp’s mission statement says, “To build the best home for passionate game industry craftsmen and craftswomen who want to push the boundaries of gaming for the long term.”

    Super Evil Megacorp – Name, Logo, and Tagline

    According to Bo, the name of the company started as a joke. They found it not only funny but the name also channeles the feelings of Dr. Evil.

    Company Logo of Super Evil Megacorp
    Company Logo of Super Evil Megacorp

    “What we really loved about the name, early on especially, is it’s a beacon to those types of folks — you don’t have to be caught deep inside the cogs of some huge Mega Corp where you don’t have creative control and a voice in what you’re creating. That helped us build a great base of talent that is the cornerstone, the foundation of Super Evil,” Super Evil Megacorp’s co-founder Bo quoted.

    Super Evil Megacorp – Employees

    • Jean-Eric Khalife – Technical Art Director
    • Kristian Segerstrale – Chief Executive Officer
    • Qingshuo Wang – Co-founder, Product
    • Stephan Sherman – Founder and Chief Creative Officer
    • Volkan Ediz – Chief Revenue Officer
    • Sean Austin – VP of Engineering
    • Uyen Nu – VP of Marketing
    • Bo Lu – Marketing Art Director
    • Craig Wells – Senior Director of Operations
    • Eduardo Gonzalez – Art Director

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    Super Evil Megacorp – Funding, and Investors

    Date Round Amount Lead Investors
    Nov 6, 2019 Venture Round $10.5M Andreessen Horowitz
    Aug 9, 2017 Venture Round $19M
    Aug 9, 2015 Series B $26M Index Ventures
    Jun 5, 2014 Series A $15M General Catalyst
    Oct 16, 2013 Seed Round CN¥300K Crosscut Ventures
    Sep 1, 2012 Seed Round $1M

    Super Evil Megacorp – Growth

    As of 2019, on smartphones, tablets, and the PC, Super Evil Megacorp’s Vainglory multiplayer online battle arena (MOBA) game has over 45 million users. In 2019, Vainglory was handed over to Rogue Games.  Vainglory was almost 5 years old at the time, and it was a game that set new standards in terms of performance, graphical fidelity, and competitive play. The free-to-play game kept users occupied for more than 80 minutes per day.

    However, the scale required to sustain it as a mobile E-sport just did not exist. Super Evil attempted to broaden Vainglory’s appeal by allowing crossplay on PC and Mac. That was a remarkable technological achievement, and Segerstrale, COO of the firm, said he was further motivated by games like Call of Duty: Mobile, which are cross-platform and high-quality. As per some reports, Vainglory’s mobile version earned gross revenue worth $50 Million between 2014(when it was launched) to 2018.  

    Super Evil Megacorp – Competitors

    Top competitors of Super Evil Megacorp are:-

    • SimBin
    • Teyon
    • HitPoint
    • Backflip Studios
    • Koukoi Games
    • 5th Planet Games
    • Playfusion
    • Saffire

    Super Evil Megacorp – Awards, and Achievements

    Vainglory, Super Evil Megacorp’s flagship offering, is the biggest and most popular mobile E-sport, with over 3,000 teams and 1 billion matches played across leagues across North America, Japan, China, Europe, Korea, and Southeast Asia. TSM, Cloud9, Fnatic, SK Gaming, NRG, Misfits, Immortals, Rogue, G2 Esports, Echo Fox, Rox Armada, Team Secret, mousesports, and DetonatioN Gaming were among the major esports brands to join the Vainglory roster in 2016.

    Vainglory has won many game development awards, including Apple’s “Best Apps” in 2014 and 2015, the IMGA’s Best Technical Achievement, the Apple Design Award at WWDC, and People’s Choice Awards, and the Tabby Award for Best iPad game in the RPG, Simulation, and Strategy category.


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    Super Evil Megacorp – Future Plans

    Super Evil Megacorp has reorganized its development approach to be more friendly to remote staff, as well as made some management changes recently. Stephan Sherman and Bo Daly, co-founders of SEMC, have left to create a new gaming company called ‘Bazooka Tango’, while Chief Revenue Officer Volkan Ediz (ex-Machine Zone) and Art Director Eduardo Gonzalez have joined the company (formerly of Riot Games).

    The company is working towards developing new cross-platform games.

    Super Evil Megacorp’s General Manager, Global Publishing, Taewon Yun, emphasized the importance of developing mobile-first games.

    “It makes a lot more sense to do mobile as an esports platform,” he says. “No one believed it three years ago, but our fans actually loved playing competitively. Now, we have six regional leagues in six continents, and have an annual world championship,” Yun said in an interview.

    Players sit in front of computer displays or TVs, allowing viewers to see little of them both online and in-person, thus removing part of the possible emotional relationship that viewers may have toward the players.

    That’s one of the reasons why Super Evil Megacorp believes the potential in competitive gaming, or eSports, is considerably more than what’s now apparent. The video games by Super Evil Megacorp operate entirely on smartphones and tablets, so players are not obscured by a large computer.

    In addition, there are many more cellphones than high-end gaming machines. According to Super Evil’s chief operating officer, Kristian Segerstrale, the larger smartphone market should result in a mobile game that produces several times more use and income than any PC game. Super Evil believes that smartphone tournaments would attract more spectators since they can better see the participants’ responses and relate to the gaming gadget.

    Super Evil Megacorp – FAQs

    What does Super Evil Megacorp do?

    Super Evil Megacorp is a game development business that develops games that can be played on a variety of platforms.

    When was Super Evil Megacorp founded?

    Super Evil Megacorp was founded by Bo Daly, Qingshuo Wang, Stephan Sherman, and Tommy Krul in 2012.

    Who founded Super Evil Megacorp?

    Super Evil Megacorp was founded by Bo Daly, Qingshuo Wang, Stephan Sherman, and Tommy Krul in 2012.

    Which companies do Super Evil Megacorp compete with?

    The top competitors of Super Evil Megacorp are SimBin, Teyon, HitPoint, Backflip Studios, Koukoi Games, 5th Planet Games, Playfusion, and Saffire.

  • The lucrative Business Model of Mobile Gaming Industry [Case Study]

    ‌The Mobile gaming industry has grown rapidly since last year, 2020. Developing a mobile game is much more accessible and requires less budget as compared to PC or console games.

    According to statistics, the Mobile gaming industry has grown up to $50 billion. In fact, the revenue through gaming is much higher than those of Hollywood. Mobile gaming is beating the other platforms of gaming with its tremendous responses and revenue. Based on the revenue, the mobile gaming industry is reaching its peak in a very lucrative manner and growing rapidly.

    ‌The business model for the mobile gaming industry is very crucial. However, the developers mainly concentrate on the experience of players and optimal authentication. Although managing monetization and experience of the players is quite a handy task and needs proper balancing.

    Half of the revenue that comes to the mobile gaming industry is from China, Korea, Japan along with Europe and North America Contributing $6 billion to $7 billion, respectively.

    Certain games cost up to $50,000 – $2 million, based on the level of detailing for the UX and great touchscreen experience for the players.

    ‌‌Mobile game developers mainly focus on some key features like direct or indirect revenue assortment, based on the game type.

    Now Lets look at The lucrative Business Model of Mobile Gaming Industry

    Mobile Gaming Popular Monetization Models: How to make money?
    Mobile Gaming App Monetization: Variety of Revenue models
    Democratization of Gaming
    Assorted strategies for the monetization of the mobile game app
    FAQ

    ‌‌The mobile gaming industry has risen and gained popularity through the increasing demands of mobile devices. It has grown significantly and mobile games are counted among the most prominent apps.

    Besides, the mobile gaming industry plays a major role in the app revenue for Google Play Store as well as Apple iOS App Store. With each passing year, the mobile gaming industry is growing with its rapid speed.

    ‌‌As the global gaming market is aimed to reach up to $115 billion by the year, 2018 among which $50 billion of revenue came from the mobile gaming industry.

    ‌‌The question arises, How do they make money? Well, the answer to this question is, through game monetization. These industries tend to develop products that would bring considerable profit to the developers and owner of the copyright. Besides, several business models could bring a good amount of profit to the industry.


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    Mobile Gaming App Monetization: Variety of Revenue models

    ‌‌The mobile gaming industry has a rich history around and it has grown remarkably. Tetris (prehistoric version) was the very first known mobile game. It was played on a Hagenuk MT-2000 mobile phone in 1994.

    However, mobile gaming increased with the launch of Apple’s app store by the year 2007. Several games were introduced which showed major progress for this industry. Games like Angry birds, 2009 and candy crush, 2012 were among the most popular games.

    ‌‌Nowadays, technology has increased so prominently that mobile gaming has been developed more realistic and with great abilities. Also, several other facilities such as live streaming, cross-device synchronisation got acquainted promptly. Several other factors that played in the development and growth of the gaming industry is the growth of social media among the people.

    According to a 2018 report, games like candy crush saga and Fortnite earned more than a million dollars of revenue through iPhone alone.

    Candy Crush Revenue
    Candy Crush Revenue

    ‌‌Therefore, mobile gaming was fell into two separate sub-categories,

    1. Free Mobile Games
    2. Paid Mobile Games

    These monetization models got more developed and complex. The growth of the mobile gaming industry was significant and influenced several creators and developers to fold more profit through gaming.


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    Democratization of Gaming

    ‌‌For Apple or Android users, there are approximately 800,000+ games to access. This could be calculated as the total mobile apps, 30-40% are games.

    There is literally democratization of gameplay among the consumers and distribution among the creators. With the development of mobile devices, games are also being developed for a better experience of gameplay. Also, developers have provided several compelling apps together with the features of devices to gain a better service of the game.

    ‌‌According to the facts, Mobile gaming participates in up to 75-90% of the revenue for iOS App Store and Google Play Store. While calculating gamers around the globe, there are billions of them. The Apple App Store and Google Play Store runs technically by the diversification of games.

    Assorted strategies for the monetization of the mobile game app

    ‌‌There are several methods to monetize your mobile game app, that includes:

    Freemium

    • Free to download and play,
    • Offers microtransactions, in-game purchasing and,
    • Examples- Candy Crush Soda Saga, Clash Royale and Fortnight Battle Royal

    Microtransactions

    Microtransactions
    Microtransactions
    • Permit for additional virtual goods purchasing
    • Various in-game purchasing like increasing players power, cosmetics or speed up within the game and,
    • Examples- roleplaying game as player purchasing game.

    Microtransaction is mainly for those devoted players who always search for more developed goods. In-game purchasing is usable otherwise. Microtransaction is a crucial step for mobile game apps and it needs to develop sincerely and promptly. Designing Microtransaction is very necessary to balance the competition among the players and make them feel needy for the purchasing to function in the game.

    FAQ

    How do microtransactions work?

    A microtransaction is a business model where users can purchase virtual items for small amounts of money. Microtransactions often appear in free-to-play games.

    How big is the mobile gaming industry?

    In 2020, the mobile gaming content market in North America was worth an estimated 25.2 billion U.S. dollars.

    What percentage of gamers are mobile gamers?

    62% of people are mobile gamers and 78% of gamers are Android users.

    Conclusion

    With the rapid growth of the mobile gaming industry, it’s no doubt that it would lead the gaming industry soon. During the pandemic, more people have become reliant on mobile devices for gaming. It is growing with great outcomes and revenue. The statistics for the mobile gaming industry has also shown great results up to $50 billion. Therefore, it’s likely to say that the mobile gaming industry is rising to its peak with some advanced features in hand.

  • Growth of the Gaming Industry, a Multi-Billion market

    The global gaming market was valued at $ 151.55 billion in 2019 . This industry is expected to reach a value of $ 256.97 billion by 2025. It is expected to register a CAGR of 9.17% over the  period (2020 – 2025).  Gamer’s experience is what all the emerging comapnies are focusing at. Every company is eager to write codes for mobile phones, play station, xbox. All this will be provided to the users incorporated in a single cloud storage.

    Role of Cloud Storage and Gaming

    The market is driven by the emergence of cloud gaming. The idea of cloud gaming has been formed a reality with the advances in technology. The server is the place where all the games are stored , in cloud gaming. All the computation work is done here. The work includes game scene rendering, game logic processing video encoding, and video streaming. Companies like Onlive, G-Cluster, StreamMyGame, Gaikai, and T5-Labs are offering cloud gaming services that are commercial. This new sector seems to be a threat to the idea of traditional

    This idea of cloud computing has prompted video game majors. Companies such as Sega, Ubisoft, Epic Games, Atari, Warner Bros, Disney Interactive studio to partnerships with Onlive. This will be done to distribute their games.

    Startups in Gaming and Industry boost

    The market growth is being propelled by new startups.This sector is seeing considerable activity from new comers.

    Share of Hardware devices used for playing games
    Share of Hardware devices used for playing games

    The outbreak of COVID-19 has given the gaming industry a boost.A survey in March 2020 shows that the  video gamers in the United States  have reported playing 45% more time than usual playing games.The gamers have reported playing more than usual every week amidst the lockdown. Esports is a gaming company that manages to make more than a billion dollars a year.  Twitch’s first time download has seen a rise to  the epidemic in March has risen to 14% in  the U.S.A and a staggering 41% in Italy.


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    Mobile gaming has seen the biggest increase due to the Covid-19 measures all around the globe. Mobile games  are expected to generate revenues of $77.2 billion in 2020.The industry will grow +13.3% this year.
    Reasons for choosing phone over PC:

    • Mobile gaming has the lowest need to entry: A smartphone is owned by more than two – fifths of the global population. Playing on mobile phone gives the added benefit of having free games.
    • Mobile gaming provide an option to PC cafes: The covid-19 situation has seen the closure of many gaming cafes. This forced gamers to move  to phones on a temporary basis.
    • The mobile game developement is a lot easier than PC one : The mobile gaming had no major effects due to this .

    The number of players on mobile phone will rise to 2.6 Billion in 2020. This would  contain 38% who would pay .
    The growth in console marketing has slowed down. It has gone down from what it was in 2018. The expectations for next – gen consoles had its effect on sales of consoles in 2019. Due to this a lot of companies had to adjust their annual sales and savings.

    Gaming scene in India

    Indian mobile marketing has grown over the past few months. Growth of gaming has forced the manufacturers to make a  lot of changes in the normal smartphones. A whole new type of Revolution. Not only the mobile industry but also the gaming industry is going through a revolution. The industry is growing from investments from  players like  Tencent , Nazara and Alibaba.
    The market value of Indian Gaming industry was around 62 Billion INR in 2019. This is expected to rise to 250 Billion INR till 2024. This growth indicates a growth in the number of jobs in  this sector.  By 2022 the strength of employees is expected to become 40 thousand.


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    Value of Gaming Industry in India

    The value of the gaming market in India was around 62 billion Indian rupees in 2019. This is estimated to go up to over 250 billion rupees by 2024. The industry is expected to generate 40 thousand new job opportunities by 2022.
    According to a survey a majority of Indians play a type of game daily. It showed that shooter and sports games were popular among men. The women preferred adventure and strategy games.
    Gaming in India has seen its peaks more in Mobile Gaming. With the availability of cheap and almost free internet mobile has become he best option. The industry is expected to grow a lot in the upcoming years.

    Console Gaming In India

    The market value of console Gaming in India is expected to reach about 291 million USD by 2022. The console gaming market is expected to be about 36.3 percent by 2022. The industry has seen a growth of 35.5 percent since 2016.

    “PS4 sales have doubled in Q1 FY20 (April-June) as compared to Q4 FY19 (January-March). There has been an outstanding 200%+ growth in peripheral sales as well, which indicates an attitudinal shift, making gaming a more inclusive family entertainment option in India. May and June 2020 have witnessed the highest ever sales,” said Prosenjit Ghosh, Head of PlayStation Business, Sony India.