Tag: indian game industry

  • Success Story of Vikash Jaiswal: Founder of Gametion & Creator of Ludo King

    Vikash Jaiswal is the Founder and Director of Gametion Technologies Private Limited, the company which created the popular gaming app, Ludo King made for Android and IOS. Ludo King has now become one of the most popular game with 180+ million downloads. Also, it is ranked as #1 Top Free Games on Google Play and Apple App Store in India and other south-east countries. Since the lockdown, the app’s revenue has increased from three to four times. In the financial year 2020, Gametion earned a revenue of Rs.44.63 crore and profits upto Rs. 15.96 crore.

    Vikash Jaiswal- Biography

    Name Vikash Jaiswal
    Born 1980
    Age 42 (2022)
    Birthplace Patna, Bihar
    Nationality Indian
    Education MIT Bulandshahar
    Profession Entrepreneur
    Position Founder & Director, Ludo King – Gametion Technologies Pvt. Ltd.
    Net worth $2 Million (2021)
    Marital Status Married
    Spouse Soni Jaiswal

    Vikash Jaiswal – Personal Life
    Vikash Jaiswal – Education
    Vikash Jaiswal – Professional Life
    Vikash Jaiswal – Gametion
    Vikash Jaiswal – Ludo King
    Vikash Jaiswal – Awards
    FAQs

    Vikas Jaiswal – Founder of Ludo King Developer, Gametion

    Vikash Jaiswal – Personal Life

    Vikash was born and brought up in Patna, Bihar, India. His father died when he was two years old and his family then survived on his father’s pension. During his early teens, he used to make hand-made greeting cards and gave them to the local shopkeepers to sell. He had a passion to play video games especially in the game parlors. Nintendo Mario games and Road Fighter were some of his favorites.

    He is married to Soni Jaiswal. His wife is a  business partner at Gametion. She serves as Managing Director of Gametion.

    Vikash Jaiswal – Education

    Vikash started pursuing Bachelor in Engineering specialized in computer science from Marathwada Institute of Technology (MIT), Bulandshahar in 1999. While studying, he had developed a video game, Eggy Boy in three months which is a seven level jump game similar to Mario. The game was named PCQuest magazine’s Game of the month for July 2003.

    Moreover, he took up animation, graphic design, and 3D classes in Patna while continuing to pursue his bachelors at the same time. He completed his graduation in 2004 and thereafter, moved to Mumbai.

    Vikash Jaiswal – Professional Life

    Vikash Jaiswal started working with a video game publisher company, Indiagames. Ltd., as a tech lead after shifting to Mumbai in 2004. After three years, he left the job in 2008 and established mobile app developing venture, Gametion Technologies Private Limited.

    The parent company Gametion launched the popular gaming app Ludo King in October 2015. Ludo King is available in more than 15 languages including English, Tamil, Malyalam, German, Spanish, Hindi, Gujarati, Telugu, Kannada, French, Arabic, Marathi, Italian, Bengali, and Bahasa Indonesia.

    The success of Ludo King persuaded Vikash to work on newer titles. Gametion also launched two other board games Carrom King and Sudoku King, which is headed by his wife, Soni Jaiswal.


    Dream11 Success Story – India’s Best Fantasy Gaming App | Startup Story | Funding | Founder | Revenue
    Company Profile is an initiative by StartupTalky to publish verified informationon different startups and organizations. The content in this post has beenapproved by the organization it is based on. Fantasy sport is what most young sports lovers today are crazy about. Withfantasy sport, sports l…


    Vikash Jaiswal – Gametion

    Gametion Technologies Logo

    After quitting his job, Vikash started his venture Gametion in 2008 with an investment of Rs. 2.5 lakh and a team of seven. He worked at home for two years and officially launched Gametion Technologies in 2010, with a small office at Kharghar, Navi Mumbai.

    Initially, the company made browser games and eventually shifted to make games for Android and iOS. The browser games were published on oneonlinegames.com. Vikash serves as the Founder and Director at Gametion Technologies Private Limited.

    Gametion is a mobile app developer and publisher that dwells in making popular and trending games for multiple platforms. Moreover, Gametion participated in the IGDC 2019 event, which is one of the most noteworthy game conference in South Asia.

    Vikash Jaiswal – Ludo King

    Ludo King Logo

    The idea of developing an application software for Ludo propagated in his mind when he came across a Snake and Ladders game app in October 2015. Vikash serves as the Founder and Director of Ludo King. He has developed the Ludo King app with one programmer and one graphic designer.

    Ludo King was officially launched in December 2016 and got listed in the top charts in May 2017. Eventually, it had over 120 million users worldwide, of which 100 were from India itself and the rest included users from Pakistan, Indonesia, Nepal, Saudi Arabia, Brazil.

    Ludo King ranks in the top 10 board games category in India. Moreover, the app became the first Indian mobile game to cross 100 million downloads. During the lockdown, it has recorded maximum daily users with around 51 million. The lockdown has cordially increased the audience base of Ludo King and it has become the most successful Indian game till date.

    The sudden and huge amount of traffic which arose during the lockdown period was unexpected. The team has not initially planned and developed the application software for such a big base audiences. It took ten days to resolve the crashing problem of Ludo King that usually happened during the afternoon and the night.


    Harsh Jain | Dream 11 | CEO & Co-founder | Red Digital | Education | Personal & Professional Life |
    Harsh Jain is the Chief Executive Officer (CEO) and Co-founder of India’sbiggest Fantasy Sports[https://www.startuptalky.com/online-fantasy-gaming-startups-india/] platform, Dream 11 [/dream11-biggest-fantasy-game-india/]. Harsh co-founded Dream 11 with Bhavit Sheth in 2008, which has 60 million…


    Vikash Jaiswal – Awards

    At the 19th FICCI FRAMES Best Animated Frames (BAF) Awards, Vikash received the Mobile & Tablet Game: Arcade/Casual International in Gaming for Ludo King.

    He has also been recognized as “Icons of Navi Mumbai” by the Economic Times. Moreover, Gametion has been accorded with Bootstrap Champ award at the ET Startup Awards 2020.

    FAQs

    Who is Vikash Jaiswal?

    Vikash Jaiswal is an Indian Entrepreneur who founded Gametion Technologies Pvt. Ltd.

    Who is the CEO of Ludo king?

    Ludo King is developed by Gametion Technologies. Vikash Jaiswal is the CEO of Ludo King.

    Is Ludo king a Indian app?

    Ludo King is an Indian mobile game application developed by Mumbai based Gametion Technologies Pvt. Ltd. Gametion is owned by Vikash Jaiswal.

    What is the net worth of Vikash Jaiswal?

    Vikash Jaiswal has net worth of $2 Million (2021).

  • Growth Of Indian Gaming Industry During Pandemic

    The Indian online gaming Industry is growing at an exponential rate upon year and is expected to be worth $1.1 billion by 2021. The industry has experienced a drastic growth at the beginning of 2020 due to the pandemic. When other businesses shut down, the gaming industry got lots of new users. The number of games doubled after the lockdown and is expected to rise in 2021.

    Online gaming has gained a strong foothold within the India entertainment industry. With a projected user base of more than 628 million gamers, this gives a whole new boost to the Indian economy. This industry contains game developers, designers, investors, marketers and gamers of all ages working together to come up with the latest cutting games, concepts and offers for players. Gaming has become one of India most exciting industries with more investment from both companies and consumers every year.

    The online gaming industry is still quite an unexplored area in India but the companies that have taken the leap are flourishing and are now expected to grow by 41% in 2021. All this interest and potential makes India one of the top gaming markets amongst emerging global economies. Statistics show that the Indian gaming markets is the fastest growing one in the world.


    The Growth Of Esport Market In India: The New Booming Industry
    Esports is a form of sport competition using video games which is oftenorganized into multiplayer video games, particularly between professionalplayers, individually or as team. Esports has managed to take over the market inIndia mainly because of the growth and promotion done on online streaming…


    A Brief About The Indian Gaming Industry
    Gaming Industry During The Covid Pandemic
    The Reasons For The Growth Of Online Gaming Industry
    FAQ’s
    Conclusion

    A Brief About The Indian Gaming Industry

    According to a report ‘Gaming- India Story’, the online gaming Industry is said to be growing at the rate of CAGR of 22%. The report also claimed that the Indian Gaming Industry is expected to grow 41% annually due to the growth of digital infrastructure rise in quality and engaging gaming content. The gaming Industry in India is said to be valued at $3,750, by 2021. So far, the industry has attracted $350 million in investments from venture capitalists from 2014 to 2020.

    Value of gaming companies from the financial year of 2007 to 2020 with estimates until 2022

    Pankaj Karna, the managing director of Maple Capital Advisors said that, “With growing internet penetration, compelling economics, usage statistics and increasing ecosystem of entrepreneurs and developers focusing on this space we expect good growth in investments which are likely to at least double in this space in the next 1 – 2 years.” India has become the second largest market worldwide for app worldwide for app downloads.

    The three key segments of online gaming are Real Money Games (RMG), Mobile centric or casual games and Esports. There has been a huge increase in the number of smartphone users which is why many gaming developers are looking on to capitalize on. At present, there are over 400 gaming startups and more than 500 million smartphone users in India, making mobile gaming lead by 85% share of the total online gaming sector in India.


    Growth analysis of gaming industry globally and In India.
    The global gaming market was valued at $ 151.55 billion in 2019 . This industryis expected to reach a value of $ 256.97 billion by 2025. It is expected toregister a CAGR of 9.17% over the period (2020 – 2025). Gamer’s experience iswhat all the emerging comapnies are focusing at. Every company i…


    Gaming Industry During The Covid Pandemic

    Due to Covid 19 and substantial lockdown, visits to online gaming websites or apps rose by 24%. Moreover, engagement as measured by the amount of time spent on gaming sites or apps, also increased by 21% during the same time period. Platform such as Games2Win, WinZo Games, Hitwicket, Gamerji and Rummy recorded a tremendous increase in daily user’s base as well as the time spent playing those games. While Indian gaming companies like Dream11 and MPL are known worldwide.

    Top Gaming Companies in India

    In 2020 however, Esports have shown strong user growth and profitability, and so has the real money games, which besides lockdown also increased after the ban of popular multiplayer games like PUBG. Winzo games reported three times more user engagement and 30% higher traffic in online mobile gaming. Similarly Paytm First games also reported 200% increase, with 75,000 new users only during the pandemic.

    Three in every five serious gamers are now playing for around four hours more than before the lockdown. Mobile gaming in particular as seen a steady rise during the lockdown as there were many people at their homes. During this time, around 15% of the Indian gamers shifted from playing freemium games to paid games. Through a survey, most gamers also agreed that mobile gaming helped them overcome isolation.


    Why COVID-19 is Game Changer for Online Businesses
    The world is currently facing the largest health crisis since the Spanish Fluepidemic of 1918 and unfortunately, there seems to be no clear end in sight.Countless lives have been disrupted and businesses are likewise suffering as adirect result. While even some of the largest companies have alrea…


    The Reasons For The Growth Of Online Gaming Industry

    Accessibility to smartphones

    The smartphones market plays a crucial role in the gaming industry. The increased competition requires offering more reasonable prices. As a result, anyone can afford a smartphone with great features. Along with the availability of faster internet connection, this leads to the perfect conditions for online gaming growth. The market will grow even more when people get access to a mobile device.

    gadgets used for playing video games in India
    Gadgets used for playing video games in India

    Investments by Chinese Tech firms

    Chinese tech companies invested in the Indian gaming markets. According to estimates they managed to invest over $8 billion in the Tech sector. Companies such as Alibaba and Tescent gained stakes in some in some of the top Indian gaming companies. The government has recently put restrictions on Chinese investments during the Covid 19 Pandemic.

    This however, did not stop the investors from investing in Indian gaming companies. Paytm First Games and Daraz has launched a successful gaming platform in Bangladesh. Tencent experienced a fall due to the lack of sporting events in the lockdown. But, they chose to invest in Dream 11, as they saw potential in the platform.

    More people equals to more players

    India has the second highest population in the world, with over 1.3 billion inhabitants as of the beginning of 2020. This means that there is a massive untapped base for the gaming industry in India, which has already benefitted the Indian economy to a great extent. The main reason for some games to get popular are when some people talk to each other and invite their family members to group games, influence their peer groups and spread the word about their games. This leaves a lot of scope for the gaming industry to make a foray into.


    MPL ( Mobile Premier League) – Founder | Story | Revenue | Business Model
    Company Profile is an initiative by StartupTalky to publish verified informationon different startups and organizations. The content in this post has beenapproved by the organization it is based on. As per a KPMG report[https://assets.kpmg/content/dam/kpmg/in/pdf/2019/08/india-media-entertainment-report-2019.pdf…


    Skill gaming options

    Youngsters in India love to play skill games. When it comes to the online availability of different games has taken this sector to a whole new level. There are numerous sites available so that Indians can choose their favorite games. The market needs to expand market the options and offers many more choices for different tastes. The game providers need to introduce more free games for passionate players.

    Growing culture

    The increase of number of players, results in a convenient gaming culture. The revenue generated will help the gaming industry grow and will help the local gaming communities and the ecosystems that include developers as well as consumers. In the last decade, the number of Indian game development companies has increased from 25 to 250, with new gaming startups appearing every month. It’s more appealing for the public to spend their money on businesses and companies that will develop products that are tailored to their own local tastes.

    FAQ’s

    Is the gaming industry growing?

    Game console revenue, which includes the hardware and all game software and services, is expected to rise 20% worldwide compared with 2019, to $52.5 billion, according to Ward. Looking at digital PC and Mac sales, global revenue is expected to rise 11% from a year ago, to $39.5 billion.

    Is the gaming industry dying?

    The gaming industry is very far from dying, but there is a massive problem with the economics of the gaming industry at both the high and low end, and both of these problems mean that taking risks is dangerous. So the video game industry is playing it safe and probably too safe at the moment.

    Why gaming industry is the best?

    The gaming industry is considered to be one of the most exciting industries in tech because of its importance to culture, entertainment, and technological advancement.

    Which country has the biggest gaming industry?

    As of 2020, it is estimated that China ranks first among the biggest gaming markets worldwide, with a revenue of 40.85 billion U.S. dollars. The video gaming market in the United States ranked second, generating an approximate 36.92 billion U.S. dollars in annual revenues.

    How big is the gaming industry?

    Video games are a billion-dollar business and have been for many years. In 2020, the revenue from the worldwide PC gaming market was estimated at almost 37 billion U.S. dollars, while the mobile gaming market generated an estimated income of over 77 billion U.S. dollars.

    Conclusion

    Due to the widespread coronavirus pandemic, the gaming industry is thriving and growing like anything. This is because of the precautions that are taken for coronavirus. Social distancing has made people limit interaction with each other. This has led to a downfall in consumer and business activities. Online Gaming has become the platform that has provided an engaging distraction for people seeking social interaction.

    Looking at the situation where it may take a while for the pandemic to settle and cool down, the expectation of the video games industry is to continue its upward growth trend. The gaming community is looking at a post-pandemic gaming world with a steady flow of new titles, campaigns on social media, quizzes and competitions. There is no stopping to the Gaming Industry that has made people interact in crisis situations.