Tag: GamingšŸŽ®

  • How did PUBG mobile India got Approved to Relaunch

    PUBG mobile India was banned by the Government of India last year. However, there have been talks over the social media that the game would have a comeback in the country and there were recently some videos circulated through the social media about the relaunch of PUBG in the country. Let’s look at how PUBG mobile got permission to launch in India again.

    PUBG Relaunch in India
    About the Past Ban
    Approval by the Govt.
    FAQ

    PUBG Relaunch in India

    The popular battle royale game PUBG mobile India is said to relaunch in India but with a new game and a new title name. According to the teasers which were released on the social media by the developers of the game the new version of the game could be called as Battlegrounds Mobile India.

    Battlegrounds Mobile India
    Battlegrounds Mobile India

    This will be an exclusive version of the game which will be launched for Indians. It is seen that the names of PUBG mobile India on YouTube and Facebook have already been changed to Battlegrounds Mobile India. This makes it more likely for the name to be changed. The official launch date of PUBG is still not yet out, but according to a theory there are speculations that it will be released on 10 June.

    About the Past Ban

    In September 2020 the popular battle royale game PUBG mobile was banned in the country, it was because the license for running the game was held by a Chinese company named Tencent. The reason for the ban was because of the high tension between India and China.

    Along with hundreds of Chinese Apps, the Government of India has banned PUBG mobile regarding certain concerns such as prejudicial to sovereignty and integrity of India, security of the state and public order and defense of India.

    Since the ban, the developers of PUBG Krafton Inc. have cancelled the license of Tencent and had decided to launch the game under the own name of PUBG Corporation instead of Tencent.

    PUBG Guidelines
    New Guidelines

    Approval by the Govt.

    PUBG Mobile India has not got any approval to relaunch in India but it is seen that they wouldn’t require any permission to relaunch in the country. It is to be noted that the Government of India has not yet approved the launch of the game in India yet.

    The Indian Government had said that it has not provided any permission in order to start a website or mobile apps or any service in the country. They conveyed this information in a reply towards a Right to Information (RTI) query which was enquired by information technology policy portal Medianama.

    The above sentence means that the battle royale game PUBG has not received any permission from the Indian Government but it also conveys that the game does not require any prior permission from the Government of India according to the response by the Indian Government.

    They wouldn’t require the permission from the government if the game is launched under the new entity and in this case PUBG mobile is planning to launch the game under PUBG Corporation instead of Tencent Games.

    None of this has discouraged the company. The company has conveyed that it has plans to set up and start a new subsidiary company in India. The company is expected to have a local office, around 100 employees and is expected to have an investment of USD 100 million.

    The registration of the company is a step taken by the company to ensure the government that the information collected by the users of the mobile application will remain inside the borders of the country. The company is said to have signed a deal with Microsoft for Azure cloud since they have two functional data servers in the country.

    FAQ

    Why was PUBG banned in India?

    The reason that PUBG Mobile India was banned was India-China standoff at Line of Actual Control (LAC) and the presence of the Chinese entity – Tencent.

    When was PUBG banned in India?

    PUBG was banned in India on September 2, 2020, along with another 117 Chinese apps.

    Is PUBG relaunching in India?

    Yes South Korean gaming company Krafton will relaunch the India version of its popular game – PlayerUnknown’s Battlegrounds (PUBG), for mobile users in a new avatar called Battlegrounds Mobile India.

    Conclusion

    The reason why the Government of India has not given permission may be because the version is banned by the Government and giving permission for one company would give hopes for other companies since they would also provide hopes for others.

  • How did Digital Platforms doubled their growth in 2020

    The PayU Insights report had stated that during 2020 because of the coronavirus pandemic and the mass restrictions laid down by the countries, the digital platforms and the digital apps had seen a huge surge in their user base which is over more than 100%. Let’s look at how the digital platforms have doubled their growth in 2020.

    UPI Sector
    OTT
    Gaming Sector
    e-commerce segments
    Ed Tech
    FAQ

    UPI Sector

    The PayU Insights report said that due to the Covid 19 pandemic and because of the various suggestions by experts to avoid paying physical cash as a precaution to not get in touch with the virus, the UPI payment has seen an increase in their demand.

    This is because of certain places like shopping malls, supermarkets and stores implementing digital payments as the primary source of payment based on the guidelines given by the governments and considering it to be safe for the customers.

    The UPI transactions have seen a growth of around 288 % in the year 2020 and the expenditures through UPI have grown up to 331 % between the years 2019 and 2020.

    OTT

    The OTT segment has also seen a huge rise in their demand. Due to the pandemic, people were restricted to stay in their homes and most of them would resort to a piece of entertainment. The coronavirus pandemic had led to the shutting down of offline theatres and other sources of offline entertainment avenues.

    Since the OTT platforms are available for a reasonable rate and additionally serving their purpose to keep them entertained. Moreover, all the new movies which were supposed to be released in the theatres were released on the OTT platforms.

    The OTT platforms have released a wide range of movies in the Indian Languages rather than concentrating on the western languages. This would be one of the major reasons for the increase in demand for the OTT platforms.

    In 2020, there were a lot of local OTT platforms which came into existence and a lot of OTT series and super hit movies. Some of the OTT platforms include Zee5, Sony Liv, Voot and many more.

    The OTT segment had witnessed an incredible growth in their transactions of around an increase of 144 % in the year 2020 and also an increase in their expenditure of up to 139 % in between the years 2019 and 2020.


    New Guidelines for OTT Platforms Explained
    OTT platforms have been growing in India at a fast pace. The OTT market in Indiais expected to emerge as the world’s sixth-largest by 2024. The OTT market isalso expected to grow at a CAGR of 28.6% in the next four years. There arecurrently about 40 providers of over-the-top-platforms (OTT) in th…


    Gaming Sector

    Even the gaming sector has seen an increase in their demand. Again, the gaming sector is also considered to be part of the entertainment industry and it plays a major role in entertaining the millennials and the children.

    The new and updated games, better laptops and computers with greater graphics and higher software upgrades would let the users try different games to keep them entertained. There are multiplayer games where the players can converse with each other and letting them play as a team.

    These games provide a feeling of playing the games together with their friends even though it is in a virtual model. The gaming sector is the secondary source of entertainment and is also considered to be the primary source by certain people.

    The gaming sector has witnessed a phenomenal increase in expenditure of up to 100 % in the year 2020 and also an increase in their average ticket size of up to 154 % in between the years 2019 and 2020.

    e- commerce segments

    The e-commerce segments have also seen an increase in their demand. The e-commerce sector was one of the booming industries in the country but still had to face a lot of challenges to gain the trust of Indians.

    But due to the restrictions laid down because of the coronavirus pandemic and the safety concerns in going to a retail outlet the e-commerce industry has seen an increase in their demand. Another factor would be the wide range of advertisements and promotions done by the e-commerce giants such as Flipkart and Amazon on the safety precautions they undertake for the safety of their customers.

    All these factors have led to a massive increase in the number of transactions for the e-commerce segments of up to 106 % in the year 2020 and an increase in expenditure of around 124 %, that is in between the first six months and the last six months of 2020.


    How to Start an Ecommerce business in India 2021 (Complete Guide)
    If you are looking to start your own ecommerce business like Amazon in India,this is the way to to go. Basically, eCommerce is an online process of buying orselling goods and services. There is not any paperwork involved in making anytransaction. One of the best things I like about e-commerce s…


    Ed Tech

    Even the Ed-tech had seen a considerable rise in their demand. As the colleges and classes for students had been shifted to the online mode and certain colleges making it important to have an online course to be taken up by students have increased the demand for the Ed-tech platforms.

    A lot of colleges have also taken up subscriptions to certain Ed-tech platforms to provide a platform for the students who would want to upskill themselves. Even the professionals have used these platforms to upskill themselves and to work on their growth.

    Indian EdTech Sector Funding in last Five years
    Indian EdTech Sector Funding in last Five years

    In the year 2020, the number of transactions in the ed-tech sector had seen an increase of up to 78 % and expenditures of the Ed-tech industry have seen an increase of up to 44 %. The Ed-tech industry has seen a sharp rise in their demand as soon as the implementation of lockdown with an increase in their transactions of up to 69 %.


    Best Education Business Ideas to Build an Empire
    Education [https://startuptalky.com/tag/education/] is one of the important things forpeople living in this world. As one important area, we can utilize education inmany fields of operation and in our day to day life. This is perfect for those who have a high educational background or those who…


    FAQ

    What is the future of gaming industry?

    The gaming industry is expected to have a statistical worth of about $300 billion by 2025.

    What is the future of OTT?

    According to KPMG Media and Entertainment Reports, the Indian OTT market is expected to grow 45 per cent to reach USD 5 billion by the end of fiscal 2023.

    How big is the EdTech market?

    The global education technology (EdTech) market size was valued at USD 76.4 billion in 2019 and is expected to reach USD 89.1 billion in 2020.

    Conclusion

    In India, the major growth in the digital platforms was seen in the North-Eastern part of the Country. The countries such as Nagaland with 93 % increase, Manipur with 74 % increase, Tripura with 63 % increase, Arunachal Pradesh with 66 % increase and Meghalaya with an increase of 82%. These countries have been on top of the list.

  • TrueFan – Win Quizzes & Connect with your Favorite Celebrity

    Company Profile is an initiative by StartupTalky to publish verified information on different startups and organizations. The content in this post has been approved by the TrueFan.

    The celebrity-fan engagement industry in India is on a very nascent stage and the existent Connection between Fans and Celebrities is just unbelievable! With TrueFan platform, the team aims to fulfill the dreams of millions of fans in India and provide them with the most meaningful celebrity engagement experiences with their favorite celebrities.

    Nimish Goelm, Nevaid Aggarwal and Devender Bindalack founded TrueFan, when they realized the lack of personal accessibility by fans to their favorite celebrities. In an urge to bridge this gap, TrueFan was born!

    StartupTalky interviewed Nimish Goelm (Co-founder & CEO, TrueFan) to know the Success Story of TrueFan and also get a glance on TrueFan’s business model, how it started, growth, founders, revenue model, funding & more…

    TrueFan – Company Highlights

    Startup Name TrueFan
    Founders Nimish Goelm (CEO), Nevaid Aggarwal, Devender Bindal
    Founding Year 2020
    Headquarters New Delhi
    Sector Media and Entertainment, Gaming
    Total Funding $4.3 Million (Seed)
    Website truefan.in

    Lets go through the Journey of TrueFan –

    TrueFan – About
    TrueFan – Market/Industry Details
    TrueFan – Founders and Team
    TrueFan – Startup Idea
    TrueFan – Product/Service and USP
    TrueFan – Name and Logo
    TrueFan – Business Model and Revenue Model
    TrueFan – Startup Launch
    TrueFan – Startup Challenges
    TrueFan – Growth
    TrueFan – Funding and Investors
    TrueFan – Competitors
    TrueFan – Future Plans
    TrueFan – FAQs

    TrueFan – About

    TrueFan is a platform that aspires to connect fans to their favorite celebrities in the most personal and meaningful ways.

    It caters to the everyday Indian audience who’ve grown up enacting dialogues from Bollywood movies, copied hairdos of their beloved ā€˜heroes’ & ā€˜heroines’ or turned into bathroom-singers with their favorite love songs. TrueFan allows these very ā€˜true fans’ to interact with their dream stars at a price that does not hit the pocket.

    “What the platform aims is to celebrate the true spirit of Indian Fandom and provide fans access to A list celebrities like never before” Says TrueFan Team


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    TrueFan – Market/Industry Details

    There are around 300 million Indians, who head to the cinemas to watch movies, coupled with a large audience base for tv shows and sports, especially cricket. Taking this into consideration, the market size is as large as it can be. While the country preaches its utmost devotion towards stars, the access to them is either via social media/ through interviews/paparazzi shoots. The celebrity-fan engagement industry in India is on a very nascent stage. With social media, the interaction fans have with celebrities is usually a one-way street and passive where a fan is probably dropping hundreds of comments but all of these mostly go unnoticed.

    While COVID- 19 has posed restrictions, the demand for celebrity fan engagement platforms has increased. Fans want access to their beloved stars and these platforms cater to that need. The coming years will see exponential growth for this industry which is currently very nascent in India. While many other platforms exist, influential celebrity connect platforms try to provide a meaningful and personalized experience to the users


    Top 10 Online Fantasy Gaming Companies in India
    Time and again, an app comes into play that floods up the market share. OnlineFantasy Games has become more common in the last 2 decades and shockingly it hassecured top gear in India. Because, if by creating your own imaginary team, youcould earn some real money, then, why not? Let’s dive in an…


    TrueFan – Founders and Team

    Nevaid Aggarwal, Devender Bindal and Nimish Goelm (CEO) are the founders of TrueFan

    TrueFan has a 40 member team in total and is growing across the two offices in India.

    TrueFan founder and CEO
    Nimish Goelm – founder & CEO, TrueFan

    TrueFan – Startup Idea

    India is a country that worships celebrities, the connection seems quite distant but in a way is very personal. The TrueFan founders realized that this issue of devotion towards the superstars and the lack of personal accessibility to them needed to be bridged. Here’s when TrueFan came into being.

    With this platform, the team aims to fulfill the dreams of millions of fans in India and provide them with the most meaningful engagement experiences with their favorite celebrities.

    I have been a fanboy all my life. It was an almost surreal experience of gate-crashing a wedding to meet my idol, Virat Kohli that put me in the shoes of millions of Indian fans out there” Says Nimish Goelm (founder & CEO, TrueFan)


    How To Start A Media Company In India
    Though there isn’t a textbook definition of a media company, it generally refersto platforms or entities that aggregate, package, and distribute content acrossmediums such as the internet, television, radio, etc. The successful brands wesee today invest heavily in premium quality content to attra…


    TrueFan – Product/Service and USP

    The TrueFan platform is simple and easy to use. All that the user has to do is

    • Answer a series of fun questions around the life of their favorite celebrity/s
    • The winner, or in this case, the ‘TrueFan’, stands a chance to win a personalized video message from his/her favorite star.
    • While all the other fans get assured cashbacks. Thus, the platform operates on an easy win-win module that has something for everyone.
    TrueFan App
    TrueFan Application

    TrueFan USP –

    While there are many existing players in the market, TrueFan platform is completely different from them. It has focused on partnering with only leading celebrities (A listers exclusively). TrueFan’s business is based on gamification and fun. Where it encourages fans to play simple quizzes to win video messages versus making them a one-off transactional purchase.


    Dream11 Success Story – India’s Best Fantasy Gaming App | Startup Story | Funding | Founder | Revenue
    Company Profile is an initiative by StartupTalky to publish verified informationon different startups and organizations. The content in this post has beenapproved by the organization it is based on. Fantasy sport is what most young sports lovers today are crazy about. Withfantasy sport, sports l…


    “Our name is our philosophy. It’s simple and easy to understand. TrueFan. Pure, sharp appealing and yet quite broad” adds Nimish Goelm

    TrueFan Logo

    TrueFan – Business Model and Revenue Model

    Users are asked to pay a nominal fee to play quizzes on TrueFan platform. The winner gets a personalized video from the said celebrity, other players receive cashbacks on the basis of their rank in the game.

    “We wanted to price our product in a manner that it can be accessed by a larger mass of the country. The true aspirational value we want to create is for the personalized videos, cashback is just a way to ensure that there is something in the bucket for everyone” Says Nimish, Founder, TrueFan


    How Does Loco Make Money? | Earn money online from loco
    Loco is currently one of the most popular interactive games in India. The gameoperates on a simple principle: Play and earn. The application was released forthe market in January 2018 with a quiz-based module. Thanks to its easy-to-useapproach coupled with attractive incentives, Loco has spread l…


    TrueFan – Startup Launch

    Post-closing the first funding round in August 2020, the team launched the TrueFan platform in September 2020. TrueFan announced its exclusive partnership with the biggest names of Bollywood, Kareena Kapoor, Ranveer Singh, Hrithik Roshan and Tiger Shroff. While something like this was never seen before, it felt surreal to a lot of fans at first.

    TrueFan team reached out to users to ensure smooth transaction and to make their experience with the celebrity more meaningful and personalized. This process helped it gain a lot of first hand feedback on the product and provided an eagle view from the consumer’s lens.

    The fact that the product fulfilled deep desire of fans to get an interaction from their favorite celebrity, its amazing to find that some have played more than 100 paid quizzes. And ā€œpaidā€ is the most important word here. Since, TrueFan is a user- centric platform, it used social media and google ads to target the demographic extensively


    TagMango Success Story – Founders | Revenue | Funding | Business Model
    Company Profile is an initiative by StartupTalky to publish verified informationon different startups and organizations. The content in this post has beenapproved by the organization it is based on. Social media influencers are a great medium to reach out to your targetaudience. Of late, busines…


    TrueFan – Startup Challenges

    TrueFan started during COVID. Although the pandemic did not pose many challenges, as it is a tech based product. But getting its name recognized in the market and building a unique identity for TrueFan was the challenging bit.

    “Since our value proposition is like none of the existing players in the market, TrueFan is gradually building a user base of its own” adds Nimish

    TrueFan – Milestones and Current Status

    TrueFan is headquartered in New Delhi and operates at two locations, Mumbai and Delhi.

    Two of the biggest milestones in TrueFan’s journey so far have been the funding received and partnerships with some of the biggest household names of Bollywood.

    Founders did a lot of research while giving shape to the product and then pitched it to leading talent and their management teams. TrueFan team was happy to have received a great response from them and that has led to successful partnerships

    TrueFan – Funding and Investors

    TrueFan raised a seed round of $4.3 million in August 2020. This funding round was led by Ronnie Screwvala, Mayfield India and Saama Capital

    Date Amount Stage Investors
    August 2020 $4.3 Million Seed Ronnie Screwvala, Mayfield India and Saama Capital


    Indian Startups – Funding & Investors Data [February 2021 Updated]
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    TrueFan – Competitors

    The celebrity- fan engagement space in India is still growing, there are quite a few players existing in the market, Gonuts, Unlu, Tring and Wysh. Ā Cameo, which is platform of the similar kind is considered as the largest player internationally

    TrueFan – Future Plans

    TrueFan’s short term goals lie in expanding its user base and celebrity portfolio. It wants to partner with A- listers from all walks of life (Music, Sports and more). While for the long run, TrueFan aims to build a 360 degree celebrity-fan engagement platform with a lot more features that enable fans to form communities and consume quality content that will be curated by platform.

    TrueFan – FAQs

    What is TrueFan?

    TrueFan is a platform that aspires to connect fans to their favourite celebrities in the most personal and meaningful ways.

    Who are the founders of TrueFan?

    TrueFan was co-founded by Nevaid Aggarwal, Devender Bindal and Nimish Goelm in January 2020.

    How much funding has TrueFan raised?

    TrueFan raised a seed round of $4.3 million in August 2020. This funding round was led by Ronnie Screwvala, Mayfield India and Saama Capital

    How does TrueFan make money?

    Users are asked to pay a nominal fee to play quizzes on TrueFan platform. The winner gets a personalized video from the said celebrity, other players receive cashbacks on the basis of their rank in the game.

    Who are Truefan’s competitors?

    Gonuts, Unlu, Tring, Wysh and Cameo are the major competitors of TrueFan.

  • Growth Of Indian Gaming Industry During Pandemic

    The Indian online gaming Industry is growing at an exponential rate upon year and is expected to be worth $1.1 billion by 2021. The industry has experienced a drastic growth at the beginning of 2020 due to the pandemic. When other businesses shut down, the gaming industry got lots of new users. The number of games doubled after the lockdown and is expected to rise in 2021.

    Online gaming has gained a strong foothold within the India entertainment industry. With a projected user base of more than 628 million gamers, this gives a whole new boost to the Indian economy. This industry contains game developers, designers, investors, marketers and gamers of all ages working together to come up with the latest cutting games, concepts and offers for players. Gaming has become one of India most exciting industries with more investment from both companies and consumers every year.

    The online gaming industry is still quite an unexplored area in India but the companies that have taken the leap are flourishing and are now expected to grow by 41% in 2021. All this interest and potential makes India one of the top gaming markets amongst emerging global economies. Statistics show that the Indian gaming markets is the fastest growing one in the world.


    The Growth Of Esport Market In India: The New Booming Industry
    Esports is a form of sport competition using video games which is oftenorganized into multiplayer video games, particularly between professionalplayers, individually or as team. Esports has managed to take over the market inIndia mainly because of the growth and promotion done on online streaming…


    A Brief About The Indian Gaming Industry
    Gaming Industry During The Covid Pandemic
    The Reasons For The Growth Of Online Gaming Industry
    FAQ’s
    Conclusion

    A Brief About The Indian Gaming Industry

    According to a report ā€˜Gaming- India Story’, the online gaming Industry is said to be growing at the rate of CAGR of 22%. The report also claimed that the Indian Gaming Industry is expected to grow 41% annually due to the growth of digital infrastructure rise in quality and engaging gaming content. The gaming Industry in India is said to be valued at $3,750, by 2021. So far, the industry has attracted $350 million in investments from venture capitalists from 2014 to 2020.

    Value of gaming companies from the financial year of 2007 to 2020 with estimates until 2022

    Pankaj Karna, the managing director of Maple Capital Advisors said that, ā€œWith growing internet penetration, compelling economics, usage statistics and increasing ecosystem of entrepreneurs and developers focusing on this space we expect good growth in investments which are likely to at least double in this space in the next 1 – 2 years.ā€ India has become the second largest market worldwide for app worldwide for app downloads.

    The three key segments of online gaming are Real Money Games (RMG), Mobile centric or casual games and Esports. There has been a huge increase in the number of smartphone users which is why many gaming developers are looking on to capitalize on. At present, there are over 400 gaming startups and more than 500 million smartphone users in India, making mobile gaming lead by 85% share of the total online gaming sector in India.


    Growth analysis of gaming industry globally and In India.
    The global gaming market was valued at $ 151.55 billion in 2019 . This industryis expected to reach a value of $ 256.97 billion by 2025. It is expected toregister a CAGR of 9.17% over the period (2020 – 2025). Gamer’s experience iswhat all the emerging comapnies are focusing at. Every company i…


    Gaming Industry During The Covid Pandemic

    Due to Covid 19 and substantial lockdown, visits to online gaming websites or apps rose by 24%. Moreover, engagement as measured by the amount of time spent on gaming sites or apps, also increased by 21% during the same time period. Platform such as Games2Win, WinZo Games, Hitwicket, Gamerji and Rummy recorded a tremendous increase in daily user’s base as well as the time spent playing those games. While Indian gaming companies like Dream11 and MPL are known worldwide.

    Top Gaming Companies in India

    In 2020 however, Esports have shown strong user growth and profitability, and so has the real money games, which besides lockdown also increased after the ban of popular multiplayer games like PUBG. Winzo games reported three times more user engagement and 30% higher traffic in online mobile gaming. Similarly Paytm First games also reported 200% increase, with 75,000 new users only during the pandemic.

    Three in every five serious gamers are now playing for around four hours more than before the lockdown. Mobile gaming in particular as seen a steady rise during the lockdown as there were many people at their homes. During this time, around 15% of the Indian gamers shifted from playing freemium games to paid games. Through a survey, most gamers also agreed that mobile gaming helped them overcome isolation.


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    The Reasons For The Growth Of Online Gaming Industry

    Accessibility to smartphones

    The smartphones market plays a crucial role in the gaming industry. The increased competition requires offering more reasonable prices. As a result, anyone can afford a smartphone with great features. Along with the availability of faster internet connection, this leads to the perfect conditions for online gaming growth. The market will grow even more when people get access to a mobile device.

    gadgets used for playing video games in India
    Gadgets used for playing video games in India

    Investments by Chinese Tech firms

    Chinese tech companies invested in the Indian gaming markets. According to estimates they managed to invest over $8 billion in the Tech sector. Companies such as Alibaba and Tescent gained stakes in some in some of the top Indian gaming companies. The government has recently put restrictions on Chinese investments during the Covid 19 Pandemic.

    This however, did not stop the investors from investing in Indian gaming companies. Paytm First Games and Daraz has launched a successful gaming platform in Bangladesh. Tencent experienced a fall due to the lack of sporting events in the lockdown. But, they chose to invest in Dream 11, as they saw potential in the platform.

    More people equals to more players

    India has the second highest population in the world, with over 1.3 billion inhabitants as of the beginning of 2020. This means that there is a massive untapped base for the gaming industry in India, which has already benefitted the Indian economy to a great extent. The main reason for some games to get popular are when some people talk to each other and invite their family members to group games, influence their peer groups and spread the word about their games. This leaves a lot of scope for the gaming industry to make a foray into.


    MPL ( Mobile Premier League) – Founder | Story | Revenue | Business Model
    Company Profile is an initiative by StartupTalky to publish verified informationon different startups and organizations. The content in this post has beenapproved by the organization it is based on. As per a KPMG report[https://assets.kpmg/content/dam/kpmg/in/pdf/2019/08/india-media-entertainment-report-2019.pdf…


    Skill gaming options

    Youngsters in India love to play skill games. When it comes to the online availability of different games has taken this sector to a whole new level. There are numerous sites available so that Indians can choose their favorite games. The market needs to expand market the options and offers many more choices for different tastes. The game providers need to introduce more free games for passionate players.

    Growing culture

    The increase of number of players, results in a convenient gaming culture. The revenue generated will help the gaming industry grow and will help the local gaming communities and the ecosystems that include developers as well as consumers. In the last decade, the number of Indian game development companies has increased from 25 to 250, with new gaming startups appearing every month. It’s more appealing for the public to spend their money on businesses and companies that will develop products that are tailored to their own local tastes.

    FAQ’s

    Is the gaming industry growing?

    Game console revenue, which includes the hardware and all game software and services, is expected to rise 20% worldwide compared with 2019, to $52.5 billion, according to Ward. Looking at digital PC and Mac sales, global revenue is expected to rise 11% from a year ago, to $39.5 billion.

    Is the gaming industry dying?

    The gaming industry is very far from dying, but there is a massive problem with the economics of the gaming industry at both the high and low end, and both of these problems mean that taking risks is dangerous. So the video game industry is playing it safe and probably too safe at the moment.

    Why gaming industry is the best?

    The gaming industry is considered to be one of the most exciting industries in tech because of its importance to culture, entertainment, and technological advancement.

    Which country has the biggest gaming industry?

    As of 2020, it is estimated that China ranks first among the biggest gaming markets worldwide, with a revenue of 40.85 billion U.S. dollars. The video gaming market in the United States ranked second, generating an approximate 36.92 billion U.S. dollars in annual revenues.

    How big is the gaming industry?

    Video games are a billion-dollar business and have been for many years. In 2020, the revenue from the worldwide PC gaming market was estimated at almost 37 billion U.S. dollars, while the mobile gaming market generated an estimated income of over 77 billion U.S. dollars.

    Conclusion

    Due to the widespread coronavirus pandemic, the gaming industry is thriving and growing like anything. This is because of the precautions that are taken for coronavirus. Social distancing has made people limit interaction with each other. This has led to a downfall in consumer and business activities. Online Gaming has become the platform that has provided an engaging distraction for people seeking social interaction.

    Looking at the situation where it may take a while for the pandemic to settle and cool down, the expectation of the video games industry is to continue its upward growth trend. The gaming community is looking at a post-pandemic gaming world with a steady flow of new titles, campaigns on social media, quizzes and competitions. There is no stopping to the Gaming Industry that has made people interact in crisis situations.

  • GameStop – Let the Game Begin!

    Company Profile is an initiative by StartupTalky to publish verified information on different startups and organizations. The content in this post has been approved by the organization it is based on.

    Children love playing video games. In today’s date, not only the children but also the adults crave for playing video games. Video games enable players to enjoy life. Both the children and the middle-aged generation are so busy in their daily routine that getting leisure time is being difficult every passing day.

    GameStop is an American video game, gaming merchandise and consumer electronics retailer. It is considered to be the world’s largest retail gaming destination for PlayStation 4, One X, Xbox and Nintendo Switch games, consoles and accessories. Read the GameStop success story below.

    GameStop – Company Highlights

    Company Name GameStop
    Headquarters Grapevine, Texas, United States
    Sector Gaming, Online Gaming and Software
    Founders Gary M. Kusin and James McCurry
    Founded 1984
    Website gamestop.com

    GameStop – About
    GameStop – Startup Story
    GameStop – Founders and Team
    GameStop – Tagline, Slogan and Logo
    GameStop – Business Model
    GameStop – Revenue Model
    GameStop – Funding
    GameStop – Competitors
    GameStop – FAQs

    GameStop – About

    GameStop is an entertainment software and video games retailer. It is operating more than thousands of retail stores globally. This company has made technology both simple and affordable. It offers the entire world with wireless services. The company is a retailer of pop culture collectibles and multichannel video games.

    GameStop – Startup Story

    Kusin worked at Federated Department Stores as a manager and McCurry was a consultant in Bain & Company’s office. Both were classmates in the past school days. In 1982, both the friends met with each other about a proposal to launch a chain of software for video and computer games selling stores. McCurry believed desperately that one day both would definitely succeed. The friends resigned at the end of 1982. The first Babbage’s retail store was inaugurated in 1983 in a mall. It was named after the British mathematician Charles Babbage. The goal was to keep updated products. McCurry took care of the finances and Kusin acquired products from the local distributors. And the men continued opening several stores all around.


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    GameStop – Founders and Team

    Gary M. Kusin and James McCurry are the founders of the company GameStop.

    • Gary M. Kusin is an American entrepreneur, business advisor and the co-founder of GameStop. He was the President and the CEO at FedEx Kinko’s for a time period of 6 years. He has got 2 sons and both of the sons are now American entrepreneurs.
    • James McCurry was the founder, president and the CEO of the company. He completed his education from Harvard University.

    The tagline of the company is ‘Power to the Players‘.

    Logo, GameStop

    GameStop – Business Model

    The company targets its valuable offerings to anyone who loves playing video games and has got a craving for tech products. The products are very accessible to the consumers in the outlets as there is a wide range found in the stores. GameStop is not only accessible in case of its products but also the locations of the stores are accessible for the customers to reach out. Outlets are situated in the shopping malls or in the major metropolitan areas for attracting people.


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    GameStop – Revenue Model

    The company generates revenue from the sale of the products to various consumers in different channels. The biggest cost driver here is the cost of sales. The other cost drivers are in the areas of marketing or administration. GameStop has got around 80 manufacturers, software publishers and distributors. The top dealers of the company are Microsoft, Electronic Arts, Sony and Nintendo.

    GameStop – Funding

    Date Transaction Name Money Raised Lead Investor
    August 31, 2020 Post-IPO Equity RC Ventures


    Growth Of Indian Gaming Industry During Pandemic
    The Indian online gaming Industry is growing at an exponential rate upon yearand is expected to be worth $1.1 billion by 2021. The industry has experienced adrastic growth at the beginning of 2020 due to the pandemic. When otherbusinesses shut down, the gaming industry got lots of new users. The …


    GameStop – Competitors

    The top competitors of the company are Auchan, Carrefour, Sony and Microsoft.

    • Auchan is a platform providing consumer products. The company was founded in 1961 and is headquartered at Moskva, RU. It operates in the retail appliances like furniture, toys, groceries and health care and beauty industry.
    • Carrefour is a supermarket and hypermarkets company. The company was founded in 1959 and is headquartered at Paris, France. It works in the e-commerce sector.
    • Sony is a company that sells electronics products for professionals and consumers. The company was founded in 1946 and is headquartered in Tokyo, Japan. It operates in the manufacturing and industrial and media and entertainment industry.
    • Microsoft is a technology company that supports and develops software, devices and services. The company was founded in 1975 and is headquartered in Redmond, US. It works in the tech field.

    GameStop – FAQs

    Is GameStop shutting down?

    The company has got plans to shut down around 1000 stores all around by the end of March 2021.

    Did GameStop’s business end in 2020?

    GameStop has already closed more than 321 stores in 2019. This is being done because the company’s sales are no more profitable like before it used to be.

    How much cash does GameStop provide to a seller of PS4?

    Probably not more than $130 (if only the item is in a very good condition).

  • Growth of the Gaming Industry, a Multi-Billion market

    The global gaming market was valued at $ 151.55 billion in 2019 . This industry is expected to reach a value of $ 256.97 billion by 2025. It is expected to register a CAGR of 9.17% over the Ā period (2020 – 2025). Ā Gamer’s experience is what all the emerging comapnies are focusing at. Every company is eager to write codes for mobile phones, play station, xbox. All this will be provided to the users incorporated in a single cloud storage.

    Role of Cloud Storage and Gaming

    The market is driven by the emergence of cloud gaming. The idea of cloud gaming has been formed a reality with the advances in technology. The server is the place where all the games are stored , in cloud gaming. All the computation work is done here. The work includes game scene rendering, game logic processing video encoding, and video streaming. Companies like Onlive, G-Cluster, StreamMyGame, Gaikai, and T5-Labs are offering cloud gaming services that are commercial. This new sector seems to be a threat to the idea of traditional

    This idea of cloud computing has prompted video game majors. Companies such as Sega, Ubisoft, Epic Games, Atari, Warner Bros, Disney Interactive studio to partnerships with Onlive. This will be done to distribute their games.

    Startups in Gaming and Industry boost

    The market growth is being propelled by new startups.This sector is seeing considerable activity from new comers.

    Share of Hardware devices used for playing games
    Share of Hardware devices used for playing games

    The outbreak of COVID-19 has given the gaming industry a boost.A survey in March 2020 shows that the Ā video gamers in the United States Ā have reported playing 45% more time than usual playing games.The gamers have reported playing more than usual every week amidst the lockdown. Esports is a gaming company that manages to make more than a billion dollars a year. Ā Twitch’s first time download has seen a rise to Ā the epidemic in March has risen to 14% in Ā the U.S.A and a staggering 41% in Italy.


    Play station is Hiring Gamers to Play games but Here’s the catch
    This might sound like a dream come true to you, but yes Play Station is hiringgamers to play games, who are fluent in specific languages and live nearLiverpool. The applicants must be fluent in either Portuguese, Russian, orArabic. Besides, to be a great gamer you should also be fluent in thesep…


    Mobile gaming has seen the biggest increase due to the Covid-19 measures all around the globe. Mobile games Ā are expected to generate revenues of $77.2 billion in 2020.The industry will grow +13.3% this year.
    Reasons for choosing phone over PC:

    • Mobile gaming has the lowest need to entry: A smartphone is owned by more than two – fifths of the global population. Playing on mobile phone gives the added benefit of having free games.
    • Mobile gaming provide an option to PC cafes: The covid-19 situation has seen the closure of many gaming cafes. This forced gamers to move Ā to phones on a temporary basis.
    • The mobile game developement is a lot easier than PC one : The mobile gaming had no major effects due to this .

    The number of players on mobile phone will rise to 2.6 Billion in 2020. This would Ā contain 38% who would pay .
    The growth in console marketing has slowed down. It has gone down from what it was in 2018. The expectations for next – gen consoles had its effect on sales of consoles in 2019. Due to this a lot of companies had to adjust their annual sales and savings.

    Gaming scene in India

    Indian mobile marketing has grown over the past few months. Growth of gaming has forced the manufacturers to make a Ā lot of changes in the normal smartphones. A whole new type of Revolution. Not only the mobile industry but also the gaming industry is going through a revolution. The industry is growing from investments from Ā players like Ā Tencent , Nazara and Alibaba.
    The market value of Indian Gaming industry was around 62 Billion INR in 2019. This is expected to rise to 250 Billion INR till 2024. This growth indicates a growth in the number of jobs in Ā this sector. Ā By 2022 the strength of employees is expected to become 40 thousand.


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    Value of Gaming Industry in India

    The value of the gaming market in India was around 62 billion Indian rupees in 2019. This is estimated to go up to over 250 billion rupees by 2024. The industry is expected to generate 40 thousand new job opportunities by 2022.
    According to a survey a majority of Indians play a type of game daily. It showed that shooter and sports games were popular among men. The women preferred adventure and strategy games.
    Gaming in India has seen its peaks more in Mobile Gaming. With the availability of cheap and almost free internet mobile has become he best option. The industry is expected to grow a lot in the upcoming years.

    Console Gaming In India

    The market value of console Gaming in India is expected to reach about 291 million USD by 2022. The console gaming market is expected to be about 36.3 percent by 2022. The industry has seen a growth of 35.5 percent since 2016.

    ā€œPS4 sales have doubled in Q1 FY20 (April-June) as compared to Q4 FY19 (January-March). There has been an outstanding 200%+ growth in peripheral sales as well, which indicates an attitudinal shift, making gaming a more inclusive family entertainment option in India. May and June 2020 have witnessed the highest ever sales,” said Prosenjit Ghosh, Head of PlayStation Business, Sony India.

  • Play Station is Hiring Gamers to Play games but Here’s the catch

    This might sound like a dream come true to you, but yes Play Station is hiring gamers to play games, who are fluent in specific languages and live near Liverpool. The applicants must be fluent in either Portuguese, Russian, or Arabic. Besides, to be a great gamer you should also be fluent in these particular languages. Play station is looking for a Localisation Tester, who will test the audio and text in the game are correct.

    The description of the job is as follows

    Localization testing:

    • Test software to ensure all localized assets are correct from linguistic, consistency and display points of view.

    Localized assets review:

    • Proof-read and correct translations before they are implemented into the games, ensuring that quality, accuracy and consistency is maintained.

    Translation work:

    • Occasionally provide translations for games, the packaging text for console and peripherals.

    Other duties:

    • Assist other teams with general testing duties when required
    • Assist with project and process related tasks

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    Skills, knowledge and experience:

    • Fluency in English and one or more languages
    • Passionate games player
    • Good knowledge of computer games across multiple platforms
    • Working knowledge of MS Office package
    • Basic understanding of the development cycle and constraint

    ā€œAs a Localisation Tester, you will be making sure the audio and text in a video game are correct. You will need to have native level knowledge for the required language (grammar, spelling, and punctuation) and good attention to detail to find and provide corrections for errors. Occasionally, you will translate text for a video game or marketingā€ the job description reads. The hours of work are likely to be 37.5 per week, working from 9 AM to 5:30 PM, Monday to Friday.


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    What is Game Localization?

    If you’re in the US, are your points of reference the same as a gamer in China?

    Clearly no, Video game localisation includes everything necessary to prepare your app or game for sale in a new region. Most frequently, game developers translated games into German, European French, Japanese, Russian, Korean, European Spanish, Brazilian Portuguese, Italian, Simplified Chinese, and Polish.

    Game localisation
    Top 10 Languages for Game Localisation

    Game localisation includes

    • Changing idioms to reflect cultural understanding
    • Replacing slang with regional equivalents
    • Changing dates and other formats to locally used ones
    • Localising cultural or historical references which would otherwise make no sense

    This is a dream of every gamer to play games all day long and get paid for it. If you are fluent in Portuguese and live near Liverpool you might try your luck. As of now, the salary has not been specified, the gaming giant is expected to receive a lot of applications from gamers around the world.

    Game testing and localization isn’t a new job in the world of gaming. Since games are played worldwide and people may prefer to play the game in their native language, localization is key to the appeal of a game in some markets. We haven’t seen too many games localized for Indian languages.

  • Weird and Creative ways with which People actually made Money

    There’s a common saying that goes, ā€œMoney doesn’t grow on treesā€. The world is harsh and everything has to be earned. To survive you need money, and to get access to money you need to work. But finding work is just too hard or even harder than working in today’s world. It would no longer be a surprise if we were to find out that a 1000 people applied for a post with 80 seats. It shows us just how much of a role money plays in our lives. šŸ’ø

    But fear not! The world is vast and its diverse inhabitants do tend to come up with ways to support themselves. They come up with ideas for new ways of making money, laying the path for someone else in the future too. Now, every individual is unique in their way and each possesses a different set of skills and preferences.

    So keeping that in mind and also the fact that as of this moment you might be unemployed since you are reading this we have listed down some weird and funny ways to make money that you could consideršŸ‘‡

    Also read: 56 Business ideas to start with low investment

    Weird Ways To Make Money

    Upload your photos and sell clothesšŸ•ŗ

    This works by uploading a photo of yourself and tagging the clothes that you are wearing. When viewers like what they see and buy the clothes, you get a commission in the form of points which you can redeem for cash and various products. This could be useful for people who have a large following on social media since they are more likely to reach out to more people and ultimately bring better results.


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    Gaming šŸŽ®

    A new trend on the rise is professional gaming. With the ever-increasing use of the internet and YouTube, gamers are gaining popularity by posting their videos or by streaming it live. šŸ’»
    Many have taken it up as their source of income with money coming in from viewers who can donate through online transactions as well as through YouTube’s monetization policy.

    Apart from that, video game competitions also offer huge sums of prize money. Recognized gamers often enjoy the luxury of free gaming systems and are also given certain privileges by the game they are known for.


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    Life for Sale

    Probably the only person to come up with this idea, Mike Merrill is an unusual man. He divided himself into 100,000 shares and sold them at 1 dollar a share. His shareholders now make his major life decisions for him.šŸ˜†

    Mike’s investors run his life and, just as with real companies, sometimes the benefits are short-term and put Mike’s long-term prospects in jeopardy. Another instance is Ian Usher, a man who decided to sell his life and start afresh. He sold his old life on eBay for 305,000 dollars and is now a professional speaker, blogger and writer and also the owner of an island off the coast of Panama.


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    Become the Owner of Celestial bodies šŸ¤”

    Countries may be fighting one another over land claiming their ownership over territories but certain individuals have risen above them all. Among them is a guy named Dennis Hope. In the early 1980s, Dennis, then unemployed, found a loophole in the 1967 United Nations Outer Space Treaty that said that no nation shall have sovereignty or control over any of the satellite bodies. 😳

    In 1980s, Dennis hope sold the land on moon to many people.

    He noticed that it said nothing about an individual owning them. So, he sent a letter to the UN about him claiming ownership over the moon, the other planets and their moons and his intent on selling the land to whoever wanted it. He also mentioned that if the UN had a legal problem with it, they let him know, but there hasn’t been any kind of challenge by any government to his claim. Since then, he has been selling plots of land on the moon and other celestial bodies for actual money. Not only that, but he also has an ambitious plan to build the first city on the moon.

    Become a Fake Patient šŸ˜…

    Known as ā€œstandardized patientsā€, people with this job help new doctors get trained. It is essentially an acting job where people are paid to play different roles while medical students examine them. These jobs can be found in several medical colleges if you can act and don’t mind being poked and prodded by aspiring doctors.


    Also Read: Innovative Healthcare Startups


    Put Ads on your Car šŸš—

    If you think the ones above are too hardcore for you, this one might be less of a challenge for you, that is if you possess a car. Companies pay people for putting up their advertisement in their car to promote their business. So if you take up this job, you can make money even while driving through town with your friends.šŸ¤‘


    Also Read: Uncommon Startup Marketing Ideas you Must Try


    Eat šŸ• or Loose Weight for moneyšŸ‹

    Ever wondered how fun it must be to be in an eating contest? Well, if you are a heavy eater, you could even earn by eating your way through. Although, you’d have to be quite fast too and also be prepared to face stiff competition.

    Now, if you think it’s time to burn all of those now, you could earn money again by betting how much weight you can lose. If you succeed to maintain your weight by the end of the challenge, you get paid. Keep in mind though, both of these are different contests.

    Provide Doggy DaycarešŸ•

    Maybe you feel like your pet dog is still too young to be left alone at home and wonder if it’ll be hungry while it is on its own. Well, the feeling is mutual for many people and that is why nowadays some people are willing to take care of dogs while its owner is at work. It could be a source of happiness for you if you are a dog lover. To offer your service, you could get certified or choose not to if you are only going to look after dogs whose owner has trust in your competence.

    Cry your way to Money 😭

    Remember when you were a kid and used to cry for the things you wanted? This job also involves crying and you get paid for it too. People hire professional, discreet people to attend funerals and wakes. So, if you feel you can act and shed tears, you could give it a try. šŸ˜Ž

    Rent your Friendship šŸ‘¬

    If you don’t have a problem mingling with strangers, or if you are a person who likes the company of others, or in other words, who takes a genuine interest in others, this job could be the right one for you to make money.

    Naturally, if you are open-minded it adds up to your advantage. If you’re in this job, you will have a page with your online profile and will be contacted if the renter finds you suitable.šŸ”

    Perks of doing this job include free meals, concert tickets, etc. Yes, of course, the relationship is strictly platonic.šŸ’µ


    Also read: Business ideas for Students


    These are some bunch of ideas if you are looking for weird ways to earn money. Excluding them, there are so many other things that you could come up with, ideas that could emerge from your interests. Although unusual as they may seem, it does fill your pocket with quick money. P.S. You might find yourself enjoying these jobs.