Tag: gamification

  • What is Marketing Gamification and How Can It Help You Increase Sales?

    Marketing gamification is the process of using game mechanics and psychology in order to engage and motivate customers. It can be used to increase sales, encourage customer loyalty, and deepen engagement with a brand.

    There are many different types of gamification marketing strategies that mostly rely on using rewards, punishments, or other motivators to influence behavior. If done correctly, marketing gamification can be an incredibly effective way to boost your business. However, it is important to understand the basic principles of gamification before you get started.

    What is Marketing Gamification?
    How Can Marketing Gamification Help You Increase Sales?
    Tips to Increase Sales Using Marketing Gamification
    5 Best Practices for Implementing Gamification
    Brands that Use Gamification in Marketing

    Gamification Market Value Growth Worldwide (2016-2021)
    Gamification Market Value Growth Worldwide (2016-2021)

    What is Marketing Gamification?

    The basic premise of marketing gamification is the use of game mechanics and game thinking in marketing campaigns and strategies in order to engage customers more effectively and target consumers. Gamification can be used in various ways, but some common examples include using points, badges, and leaderboards to encourage specific behaviors, offering discounts or prizes for completing certain tasks or incorporating game design elements into marketing collateral.

    The use of gamification in marketing is a relatively new concept that is quickly gaining popularity. Gamification can take many forms, but essentially it involves using game-like elements and mechanics to engage customers and promote desired behaviors. When used effectively, gamification can be an extremely powerful marketing tool.

    Marketing gamification can be an extremely effective way to increase customer engagement and loyalty and drive conversions and sales if it is incorporated smartly. However, it’s important to note that gamification should not be used simply for the sake of using game mechanics. There needs to be a clear purpose and goal behind any gamification strategy, otherwise, it runs the risk of falling flat and coming across as disingenuous.

    If you’re considering incorporating gamification into your marketing efforts, do your research and understand how best to use it before moving forward. As with anything else in marketing, always test and measure your results to ensure that your gamification strategy is working and achieving the desired results.

    How Can Marketing Gamification Help You Increase Sales?

    Marketing gamification is a strategy that uses game-like elements and mechanics to engage customers and promote desired behavior. It can increase brand awareness, drive sales, or promote other marketing objectives.

    Gamification can increase customer engagement by making interactions more fun and engaging. It can also lead to increased brand loyalty and customer retention. Additionally, it can prompt customers to take desired actions, such as making a purchase or referring a friend.

    There are many different ways to gamify your marketing strategy. Some common tactics include offering rewards for taking desired actions, using leaderboards to encourage friendly competition, and adding elements of chance or mystery to pique customers’ interest.

    The key to successful marketing gamification is to ensure that the game elements are well-designed and add value for the customer. The goals of the gamification should be clearly defined, and the rules should be easy to understand. Additionally, the rewards should be attractive and meaningful.


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    Tips to Increase Sales Using Marketing Gamification

    Gamification Statistics
    Gamification Statistics

    The following are the top 10 tips to increase sales using marketing gamification:

    1. Offer incentives for customers to take actions that lead to sales. This could include discounts, points, or other rewards.

    2. Make the process of taking action easy and fun. Use game mechanics such as badges, leaderboards, and progress bars to keep customers engaged.

    3. Let customers know how their actions impact the company’s bottom line. Show them how their efforts are translating into real results.

    4. Encourage social sharing by offering additional rewards for customers who spread the word about your company or product.

    5. Use data from customer interactions to improve your gamification strategy over time. Constantly strive to make the experience more engaging and effective.

    6. Be sure to integrate gamification into your overall marketing strategy. Do not rely on it as a standalone tactic, or you may risk turning off customers.

    7. Keep an eye on the competition. See what they’re doing with gamification and try to stay one step ahead.

    8. Be prepared to change your approach if you do not see the desired results. Gamification is a dynamic field, and what works today may not work tomorrow.

    9. Have fun with it! The more you enjoy what you’re doing, the more likely your customers will too.

    10. Remember that gamification is just one tool in your sales arsenal. Use it alongside other techniques to create a well-rounded approach.


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    5 Best Practices for Implementing Gamification

    The following are the five best practices for implementing gamification:

    • Define your goals and objectives
    • Identify your target audience
    • Select the right game mechanics
    • Create a balance between competition and collaboration
    • Test and refine your gamification approach

    Following these best practices will help you ensure that your gamification implementation is successful. By defining your goals and objectives upfront, you can ensure that your selected game mechanics are aligned with them. Identifying your target audience is also important, as this will help you choose game mechanics that are most likely to engage them. Creating a balance between competition and collaboration will help keep players engaged while testing and refining your approach will help you further optimize your gamification implementation.

    Brands that Use Gamification in Marketing

    Starbucks - Starbucks Rewards
    Starbucks – Starbucks Rewards
    1. Starbucks’s “Starbucks Rewards”
    2. M&M’s “Eye-Spy Pretzel”
    3. KFC’s “Shrimp Attack”
    4. Hilton’s “Honors guest loyalty program”
    5. Sephora’s “Beauty Insider” loyalty program

    Conclusion

    Gamification is a hot topic in the world of marketing, and for a good reason. By understanding how to use it correctly, you can tap into your customer’s psychology and drive more sales with fewer efforts. Moreover, gamification is the new trend and both big and small brands are using it effectively to gain amazing results.  

    Thus, in today’s time, marketing gamification is an effective technique that helps in improving customer engagement leading to a higher success rate.

    FAQs

    How does gamification help marketing?

    Gamification improves engagement that ultimately leads to a higher conversion rate. It does not feel like traditional marketing, thus people are more likely to respond more.

    Is gamification a marketing tool?

    Gamification is an important tool in a marketing strategy as the end-user gets to enjoy the benefits of his/her activity.

    Does Starbucks use gamification?

    Starbucks uses gamification for marketing in the form of  ‘My Starbucks Rewards’ to increase engagement and retention of customers.

    What prominent companies use gamification techniques?

    • Google
    • Microsoft
    • Bluewolf
    • Cisco
    • Starbucks
  • OldRobo – Fun Gamification to Increase Employees’ Engagement at Work!

    At work, managers are trying to motivate their team to work harder but due to lack of a good strategy, it does not happen. Companies can’t achieve their goals because of the poor performance of employees. Mohammad was thinking of a solution to this problem almost all day and night. He tried to talk to the managers and employees to see why they don’t try to work harder.

    In the end he found a solution for it – OldRobo! OldRobo helps managers improve their employee performance and engagement through gamification. Read this article to know about OldRobo, products, founders, tagline, business model, growth, wiki, and coupon code.

    OldRobo – Company Highlights

    Startup Name OldRobo
    Headquarter Quebec City
    Sector Online Shopping
    Founders Mohammad Rezaei, Ermia Qasemi, Haniyeh Piroozbakht
    Founded 2019
    Website oldrobo.com
    Contact hi@oldrobo.com

    About OldRobo and How it Works
    OldRobo – Target Market Size
    How was OldRobo Started?
    OldRobo – Product/Services
    Founders of OldRobo and team
    OldRobo – Name, Tagline, and Logo
    OldRobo – Business Model and Revenue Model
    OldRobo – Startup Launch
    OldRobo – User Acquisition and Growth
    OldRobo – Startup Challenges
    OldRobo – Acquisitions
    OldRobo – Recognition and Achievements

    About OldRobo and How it Works

    OldRobo believes the best relationships are built when playing games. It helps managers improve their employee performance and engagement through gamification. The company empowers teams to do great things while having fun! OldRobo is a peer review platform with an appreciation system and evaluation system to increase employee engagement and productivity.

    “We always try to define technology edge projects which can solve new problems. Our talented team can find solutions for every kind of problem and Oldrobo is a solution for motivation problems”, says Mohammad Rezaei, CEO of OldRobo.

    OldRobo – Effective Way to Improve Employees’ Performance

    The platform helps companies to motivate their employees with the help of gamification. It currently has 2 products named OldRobo and Sourcegit and both of them are B2B services. In the short term vision, the startup is trying to build its network and grow the community and in the long term, it is looking for providing solutions for critical problems in businesses.


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    OldRobo – Target Market Size

    All the companies around the world are trying to find a way to increase their employees’ performance. The co-founders started their research around that subject and found out appreciation, getting feedback, and being heard by managers are the most critical problems in the companies.

    They have calculated their Total Addressable Market as 5 million Companies by estimating the number of computer and technology companies around the world and then calculated their Serviceable Obtainable Market as 2 Million companies. The product is young and currently, its market share is 0.37%.

    How was OldRobo Started?

    Managers try to motivate their team to work harder but due to lack of a good strategy, it does not happen. This problem was occupying Mohammad’s mind for a long time. Companies can’t achieve their goals because of the poor performance of employees. He was thinking of a solution almost all day and night. He talked to the managers and employees to see why they don’t try to work harder. The co-founders also ran a survey to validate the idea, and in the end, found out gamification can be a good option to increase engagement and performance.

    OldRobo
    OldRobo

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    OldRobo – Product/Services

    OldRobo is a peer review platform with an appreciation system and evaluation system to increase employee engagement and productivity. It helps companies to motivate their employees with the help of gamification.

    OldRobo - Gamification Demo
    OldRobo – Gamification Demo

    Gamification type is visual and is suitable for companies that work in the visual fields like Game producers, Design agencies, or Web design companies. It also has a lot of features like Survey, Social Task Manager, Amazon Gift Card integration, and Suggestion box which allow managers to make a better culture at their company.

    Founders of OldRobo and team

    OldRobo is co-founded by Mohammad Rezaei, Ermia Qasemi, and Haniyeh Piroozbakht.

    Co-founders of OldRobo
    Co-founders of OldRobo

    Mohammad Rezaei is the CEO of the OldRobo. The co-founders met each other in a competition called World Skills. Mohammad got Gold Medal in that competition in the field of Web Design and Development, Ermia also got an honorary diploma in the same field but Haniyeh got 3rd place with Bronze Medal in the field of Graphic Design.

    Ermia was also a mentor and technical team leader for some companies from UK, Italy, and Ukraine to solve their technical issues, Mohammad also was a technical team leader of a couple of teams like Pixflow and Themify, and Haniyeh is now Product owner and lead designer of the team.


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    OldRobo has been chosen as the name of the product because of its game story which is about planets and discovery of them, so a robot discovers the planets, also the team chose Old because the co-founders think their character is wise and knows everything so it should be old to have enough experiences.

    OldRobo Logo
    OldRobo Logo

    OldRobo – Business Model and Revenue Model

    OldRobo’s pricing business model is Freemium, So, the product is free for up to 10 employees but for the companies with more than 10 employees, the price is $2/employee/month.

    OldRobo – Startup Launch

    At first, the co-founders started with their community around the other product the startup has which is Sourcegit.com, So it was really helpful to contact companies and encourage them to give feedback. The company has made some discount coupons for them as a way to appreciate and encourage them to use its services. And the next channel which was really helpful was Producthunt when the product was placed as #2 product of the day.


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    OldRobo – User Acquisition and Growth

    The company’s current marketing strategy is mostly based on paid advertising platforms like Google ads because it needs to grow fast and raise funds. The team also continues its SMO and SEO which are outsourced with a professional team. Currently, OldRobo’s budget for marketing is $1K per month. It also decided to run its email marketing campaign soon to increase conversion rates.

    “Our product is young and it is too soon to talk about its profit, but we believe we can achieve our goal in the next 2 years and our market share will be increased very soon. We currently keep focus on improving our product based on our user feedback to get an acceptable position in the market”, says co-founder Mohammad about the growth of the company.


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    OldRobo – Startup Challenges

    “When we completed our product development, it was like a store in a desert, without any visitor and no one knew about it so we needed to build a road to our store in that desert to have some visitors”, recalls Mohammad, CEO of OldRobo.

    At that moment, he realized development is not the only part of building a product. Marketing was the most challenging part so the co-founders should do something with it and in the end, they started with content marketing in their blog and email marketing with Sourcegit.com users which were helpful for them to get first visitors.

    At first, they had a web agency which was creating web sites for customers but at some point, they decided to have their own products, then they started with sourcegit.com and now they are keeping the focus on Oldrobo.com.

    OldRobo – Recognition and Achievements

    OldRobo has been featured as #2 product of the day on Product Hunt.